A recent encounter has me a bit worried that Dark Knights will start doing this. The players HP was not far above 12000, causing severe stress on healers. So is this an upset DRK wanting magic damage and physical?
A recent encounter has me a bit worried that Dark Knights will start doing this. The players HP was not far above 12000, causing severe stress on healers. So is this an upset DRK wanting magic damage and physical?
Because Warriors doing the same is okay?
And yes it is if you have the skill for it.
I've also watched a DRK tank A1 without Grit in all Slaying accessories with some excellent CD management. Some folks can pull it off.
Also I'm sure the same goes for all VIT DRK's. Too much HP to try to manage during living dead =\
It's not just DRK it happens on quite a few tanks. To me its up to the healer not the tank.
If the healer says it's a no go then its a no go.
We had a DRK doing this last night on A4 and he was getting face smashed and our healers got tapped out before the second leg was down. Now you could say it's bad healers but it seemed like bad cd usage on the drk imo.
I lol'd funny
This is an idiotic thread
This sums up pretty much the forums atm
Well, the basic idea is that if you have enough HP to take the big hits (tank busters, for example), then there's no reason to stack VIT. Extra VIT will just net you extra health, which means the healers have to heal you for more to keep you topped off.
It also is bad for Living Dead, where you need to be healed for 100% of your HP (the more HP, the harder the healing check). Then you also get to abilities like Souleater, which heal you based on the damage you do. This means that stacking some STR accessories will allow for better self healing.
Then of course, the most obvious reasons would be for the extra DPS and keeping aggro. So in my opinion, if you can take the hits, there's no need to keep stacking VIT. Just wasted points honestly.
Vitality over what you need for a buster allows for more party mistakes. This is not exclusively -your- mistakes, or the healers, but the dps.
Dps messes up. Healer goes to heal them--you wernt topped off, boss hits you again--now lower than what you would like to be. A healer has to decide who to heal, and might let the dps to die because you are in danger, or who knows the reason.
Keep in mind im not advocating stacking vitality, but that vitality beyond the 'amount needed to survive' only works well in statics where people seldom 'mess up'. So determine vitality based off your group performance.
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