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  1. #16
    Player
    Laeore's Avatar
    Join Date
    Sep 2011
    Posts
    72
    Character
    Aestras Laeore
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by KadeDoom View Post
    Ok so your saying everyone that plays the game should be able to get their crafts up fast, then there is no more player selling market, I mean who the hell needs to buy things if everyone and their brother can make it, whats the point of even being a crafter? Se is just making it easier to do things because noobs complain and say things are too hard, or whatever they say. I say if you don't put the time in, you shouldn't be rewarded by fast tracking the game. If you lose the desire to play any game because its been simplified, is it your fault?, or the fault of who designed it?
    And on a design scale, if the game bottoms out because of the tedium you want others to play through, how does that enhance your market? The general consensus is that the upcoming changes with no changes in SP gain will lengthen an already insane grind to max crafting professions. Remember it is a game, not a second job. Just because you find it acceptable to put that much time into your "job", doesn't mean its the best decision for the game/community as a whole. Being that you've maxed most professions already, your argument is quite a bit on the biased side anyways.
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    Last edited by Laeore; 09-30-2011 at 05:01 PM.