Page 3 of 3 FirstFirst 1 2 3
Results 21 to 26 of 26
  1. #21
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Cakekizy View Post
    Which mob?
    Divine sordes The little winged lizards after the first set of trash when you jump to the next island.
    (0)

  2. #22
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    I didn't really run into this problem until the Hinterlands. Not as much of an issue now, but at 58 I was struggling a bit until I improved my gear.
    (0)

  3. #23
    Player
    JarinArenos's Avatar
    Join Date
    Feb 2014
    Posts
    126
    Character
    Picket Tralen
    World
    Balmung
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Taei View Post
    Even doing map mobs, theres way too much AOE.
    Just picking out this part; not going to argue about dungeon mobs since I have mixed feelings there.

    When soloing, a mob using a cone or line attack is actually to your advantage, since their autoattack stops, and it's basically three free seconds of them doing nothing to you. Assuming you're not too derp to dodge anyway.
    (0)

  4. #24
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    2.0 already felt like an AOE fest to me, everymob does it somehow (or almost), so i don't see a change there.
    AI improved? no mob there has AI, they have fixed attack patterns (if they have AI then they hide it , i don't see any)
    (0)

  5. #25
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    No, I know what he's talking about and I agree. There's a couple places like in Aery and Neverreap (and anywhere else multiple trash mobs have multiple conals) where you are literally just strafing in freaking circles to avoid the ground effect, resulting in the mobs turning all over the place (yea, that's not the best thing to learn as a tank with raid bosses cleaving and etc) and trying to keep them all in front of you so you can parry and your healer doesn't freak.

    I get the spirit of the arguments - we all want the game to be fun and challenging - but this isn't preparing anyone for jack. It's just mindless dancing that wasn't thought through very well.
    (0)

  6. #26
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    This thread is very pointless because when once again, everyone is overgeared, people are just gonna take the hit. I'm glad they did the changes because now mobs are interesting til they become laughable again.
    (0)

Page 3 of 3 FirstFirst 1 2 3