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  1. #191
    Player

    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    497
    Quote Originally Posted by Fiosha_Maureiba View Post
    If I'm misinterpreting the 1.19 Recipe changes correctly, ALL of the existing crafted items will have Dated as a prefix.

    So you'll have a Dated Iron Longsword +3.
    Where new long swords will be Iron Longsword and Iron Longsword HQ.

    New items will have new stats adjusted based on whatever new system is in place.

    @Yuri, if I read the patch notes incorrectly, the lumber portion would require an HQ log that a botanist would hope to have found.
    As i said before and again. Not only stupid people play this game. Gatherers and crafters will very soon have it all figured out and will have a surplus on everything.
    (0)

  2. #192
    Player
    Fanzeron's Avatar
    Join Date
    Aug 2011
    Posts
    123
    Character
    Fanzeron Darklomor
    World
    Balmung
    Main Class
    Gladiator Lv 50
    OMG! Is this for real? White, black and BLUE versions for METAL armor???!!! Seriously, this a dream come true for me.
    (1)

  3. #193
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Fanzeron View Post
    OMG! Is this for real? White, black and BLUE versions for METAL armor???!!! Seriously, this a dream come true for me.
    I like his too however, there is only one color for each different material of armor. I hope more are added in the future.
    (0)

  4. #194
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    this list may see the resurrection of my short lived crafting career.
    (1)

  5. #195
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Quote Originally Posted by Reika View Post
    I like his too however, there is only one color for each different material of armor. I hope more are added in the future.
    there will be. They want to make universal dyes for everything. Think they said this would happen in 1.20
    (0)

  6. #196
    Player
    lenn1's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Leneth Valesti
    World
    Behemoth
    Main Class
    Weaver Lv 50
    In the august Letter from the producer, Yoshida wrote this for synthesis recipe revisions for 1.19.

    "Through the new recipes, Disciples of the Hand will be able to customize gear with different attributes. Different colors will be applied to the same graphics to indicate the class for which a certain piece of equipment has been optimized. Samples to be posted on the forums."

    Has any new info been released on this?
    (0)

  7. #197
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Aenarion View Post
    maybe I've missed something, but i'm getting the impression that grinding craft levels will actually be much harder/expensive, due to the massive nerf to the number of base level mat from raw materials such as lumbers
    Your absolutely right. Now we will have to grind one mat a hundred times instead of 3 mats twice. Then we will have to Level up on items that do not stack and then have to sell them to vendors one at a time..

    This is awful..

    Unless they are planning a massive increase is crafter XP this has effectively tripled leveling times..
    (1)

  8. #198
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Brb Buying/cranking out as much sheepskin, dodoleather, and cloths as I can before the prices launch to the moon.

    Other than the logical part of my head screaming the possibility economic woes for skilling up, I really love this update. Tons of new gear and new colors! And I believe pink/other colors still exist, isnt that list just the new ones, as in we can still use the old dyes in place of the new ones?

    Also... How do we even get wood now?
    (1)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  9. #199
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Kiote View Post
    Your absolutely right. Now we will have to grind one mat a hundred times instead of 3 mats twice. Then we will have to Level up on items that do not stack and then have to sell them to vendors one at a time..

    This is awful..

    Unless they are planning a massive increase is crafter XP this has effectively tripled leveling times..
    People have been begging for "stuff" to do so SE decided to add a few new things and make all of the crafting take 3 times as long voilà! Now you have stuff to do! I guess that will teach us to ask for more stuff to do!
    (1)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  10. #200
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by HiirNoivl View Post
    I'm not sure what recipe you are referring to. However, this really sounds like the current system where it takes half a dozen parts from all kinds of different classes and levels to make one item.
    ok ignoring the rest of the ignorant drivel and will just comment on this one thing.

    if you have problems reading this thread then you may not have already seen what it is pointing out.

    making cotton yarn....follow so far?

    now it takes 2 cotton bolls to make 12 cotton yarn. still with me?

    after it takes 2 cotton bolls to make 1 cotton yarn. do you understand still?

    before 1 synth makes 12 items....after it takes 12 synths to get the same amount of materials. to grind 12 parts or 12 finished items it will take 12x the number of synths to get the same amount of material.

    maybe i should say count from 1 to 12 and see which one you get to first.
    (2)


    http://crystalknights.guildwork.com/

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