As i said before and again. Not only stupid people play this game. Gatherers and crafters will very soon have it all figured out and will have a surplus on everything.If I'm misinterpreting the 1.19 Recipe changes correctly, ALL of the existing crafted items will have Dated as a prefix.
So you'll have a Dated Iron Longsword +3.
Where new long swords will be Iron Longsword and Iron Longsword HQ.
New items will have new stats adjusted based on whatever new system is in place.
@Yuri, if I read the patch notes incorrectly, the lumber portion would require an HQ log that a botanist would hope to have found.
OMG! Is this for real? White, black and BLUE versions for METAL armor???!!! Seriously, this a dream come true for me.![]()
this list may see the resurrection of my short lived crafting career.
In the august Letter from the producer, Yoshida wrote this for synthesis recipe revisions for 1.19.
"Through the new recipes, Disciples of the Hand will be able to customize gear with different attributes. Different colors will be applied to the same graphics to indicate the class for which a certain piece of equipment has been optimized. Samples to be posted on the forums."
Has any new info been released on this?
Your absolutely right. Now we will have to grind one mat a hundred times instead of 3 mats twice. Then we will have to Level up on items that do not stack and then have to sell them to vendors one at a time..
This is awful..
Unless they are planning a massive increase is crafter XP this has effectively tripled leveling times..
Brb Buying/cranking out as much sheepskin, dodoleather, and cloths as I can before the prices launch to the moon.
Other than the logical part of my head screaming the possibility economic woes for skilling up, I really love this update. Tons of new gear and new colors! And I believe pink/other colors still exist, isnt that list just the new ones, as in we can still use the old dyes in place of the new ones?
Also... How do we even get wood now?
People have been begging for "stuff" to do so SE decided to add a few new things and make all of the crafting take 3 times as long voilà! Now you have stuff to do! I guess that will teach us to ask for more stuff to do!Your absolutely right. Now we will have to grind one mat a hundred times instead of 3 mats twice. Then we will have to Level up on items that do not stack and then have to sell them to vendors one at a time..
This is awful..
Unless they are planning a massive increase is crafter XP this has effectively tripled leveling times..
I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!
ok ignoring the rest of the ignorant drivel and will just comment on this one thing.
if you have problems reading this thread then you may not have already seen what it is pointing out.
making cotton yarn....follow so far?
now it takes 2 cotton bolls to make 12 cotton yarn. still with me?
after it takes 2 cotton bolls to make 1 cotton yarn. do you understand still?
before 1 synth makes 12 items....after it takes 12 synths to get the same amount of materials. to grind 12 parts or 12 finished items it will take 12x the number of synths to get the same amount of material.
maybe i should say count from 1 to 12 and see which one you get to first.
http://crystalknights.guildwork.com/
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