Quote Originally Posted by HiirNoivl View Post
It'll be fine. Many people who grind crafting under the current system, probably don't want to craft anyway. Do not confuse making repairs with crafting.

I'm trying to explain that crafters who are not in it to create items will either have to take off their "grinding goggles" and start making items for people to use or they will quit crafting all together because they don't like it. These changes do not affect dedicated crafters who like making things. The vast majority of players however are not dedicated crafters. The crafting changes makes the class more accessible to people who want to make a few r10 cowls out of the stuff they happen to have and sell them.

We don't know if making SP will be the same or different. However, the senseless non-productive grind is being taken out of crafting.

EDIT: The inventory issue you mentioned may explain the extra space we'll all be getting.
as a dedicated crafter i will say your entire post is pretty much dead wrong. if you grind a craft you want to craft. if you do not want to craft you do leves only. this post does, in fact, affect crafters that make items to sell. those few poeple that wanted to make a few cowls before and sell them already have which is why the game does have some in them. people no longer make them because there is not enough of a demand due to new players in the game to justify making them anymore.

how does making 500 cowls and selling 5 of those change anything when before you just made 500 squares and sold 100 of those by putting 1 stack up? one way you npc 495 items and the other way you npc 400. it looks like more will be npc'd after the update.