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  1. #101
    Player
    Dauntlesslotus's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Dauntless Hammerfist
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    I'm a weaver to make clothes and i enjoy that. I dont play weaver just to hit 50 and then make money.

    I just like... to make my own clothes....

    I care less how how many mats it'll require, cause that give me more reason to go out and farm them and level my botanist.

    Wish people be more optimistic...
    (14)

  2. #102
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    I was gonna log on today and spend some time levelling up carpentry and alchemy...

    Think I'll just... err... wait a bit longer for that

  3. #103
    Player
    lenn1's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Leneth Valesti
    World
    Behemoth
    Main Class
    Weaver Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    i didn't say a word about the market. with those same 4 leather you could have done the same thing. the only thing i said was that i was glad i capped my crafts beforehand and feel sorry for the ones that hated it before because it'd take long to cap after.
    Before you were making mats that you vendored to an npc for almost nothing. Now that you are capped you will buy the gear i make to level materia and with that money i'll buy more leathers to make more gear. What im trying to say is that the leveling process should pay for itself instead of making thousands of useless mats.
    (1)

  4. #104
    Player
    Konachibi's Avatar
    Join Date
    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dauntlesslotus View Post
    I'm a weaver to make clothes and i enjoy that. I dont play weaver just to hit 50 and then make money.

    I just like... to make my own clothes....

    I care less how how many mats it'll require, cause that give me more reason to go out and farm them and level my botanist.

    Wish people be more optimistic...
    A Roegadyn fashion victim...

    Didn't see that one coming XD

  5. #105
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by lenn1 View Post
    Before you were making mats that you vendored to an npc for almost nothing. Now that you are capped you will buy the gear i make to level materia and with that money i'll buy more leathers to make more gear. What im trying to say is that the leveling process should pay for itself instead of making thousands of useless mats.
    yes, i see where you are coming from. you don't want to look at the other end though. i did not say it was bad for the economy and i did not say that the gear will not be used. all i stated is that it will take longer post patch to reach cap than it did beforehand unless the sp is drastically changed.

    nothing at all of what you have said has changed that fact. if it takes even twice the amount of materials and synths it will double the length of time to reach cap. the only way it would not is if they doubled the sp in that scenario which is exactly what i said.
    (2)


    http://crystalknights.guildwork.com/

  6. #106
    Player
    lenn1's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Leneth Valesti
    World
    Behemoth
    Main Class
    Weaver Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    yes, i see where you are coming from. you don't want to look at the other end though. i did not say it was bad for the economy and i did not say that the gear will not be used. all i stated is that it will take longer post patch to reach cap than it did beforehand unless the sp is drastically changed.

    nothing at all of what you have said has changed that fact. if it takes even twice the amount of materials and synths it will double the length of time to reach cap. the only way it would not is if they doubled the sp in that scenario which is exactly what i said.
    I completely understand and i was only saying it will revive the market. Just because someone quotes you it doesnt mean they disagree with you lol.
    (1)

  7. #107
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Regarding ranking up, a lot depends on the number of items dropped per extraction. SE could well change this number, and I actually full well expect them to.

    A cap of one mythril ore per extraction (as it is now) completely nullifies the point of (a) Mind stat, which affects the number of items extracted (b) abilities such as King's Yield, which increases the number of items gathered. By decreasing amount of ingredients produced from materials, this number can be increased.

    Regarding the thread synths, I guess you don't remember how at release the cloth synth made one cloth for 3 yarn, 4 or 5 cotton yarns. With the reduction in the number of cloth required for finished items, it was pretty clear that a reduction in the synthesis yield was coming back.

    I think the system can work out, as long as SE adjusts the gatherer drop rates appropriately.

    New level up process will consist of more ingredients made, and fewer finished items. This reduces the number of finished items entering the market to something that could potentially be absorbed via conversion to materia. There are new ingredient synths that will be appropriate rank. This was promised as a part of the revamp, that ingredient synths would be similar in rank to the finished item synth rank.

    No need to panic just yet.
    (6)

  8. #108
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by lenn1 View Post
    looks like the levels have changed. Hempen > Cotton > velveteen > linen > wool > felt
    Not only this...all pink gear are gone too. If you check linen stuff you will see only undyed, brown and blue. I just feel like quitting now...because this patch will indeed be the fall of FFXIV's "V". We will go back to the age where everyone would be dressed in red, brown , green or black.
    (0)

  9. #109
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by darkstarpoet1 View Post
    yes, that's what i answered. you will still be able to use old recipes until 1.20. the thing you will want to do is do your lumber and yarn beforehand since they make multiples now and will make singles after 1.19. those aren't new recipes they are revisions so i'd imagine those changes will come on the 4th.
    Okay, this... makes more sense. They really need to put that in the update note regarding this. I think some people are going to get confused and turn all their nuggets into ingots then find out later they didn't need to do that and get super pissed off. Irritating SE is sometimes in their explanations.
    (0)

  10. #110
    Player
    lenn1's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Leneth Valesti
    World
    Behemoth
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Lienn View Post
    Not only this...all pink gear are gone too. If you check linen stuff you will see only undyed, brown and blue. I just feel like quitting now...because this patch will indeed be the fall of FFXIV's "V". We will go back to the age where everyone would be dressed in red, brown , green or black.
    I'm hoping this is temporary and will be fixed when they rework alchemy. Yoshi said he was changing the dye system so lets wait and see.
    (0)

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