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  1. #1
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Amineri View Post
    I hope people can keep in mind that these recipe changes are simply a part of a larger system.

    Materia system : Creates increased demand for NQ items, as the only way to create a piece of materia is to destroy a piece of gear. This will make it easier to sell those NQ items.

    HQ changes : With the upcoming change in 1.20, that HQ ingredients will create an HQ finished item 100%, it seems quite necessary that said ingredient synths only create quantity one.

    Will the new system be balanced and perfect right out of the gate? Not at all. 1.19 is an awkward "in between" phase, like the FFXIV's adolescence.
    The changes you listed only effect making money off your Craft. The changes announced today are about Changing the way we level which inevitably lead to Massive XP unbalancing. The lost recipes, even if they are phased out over time, are going to create large gaps in grinding recipes(yes you can grind on finish products, but its going to take so long it wont be worth it). It's to bad Yoshida refuses to give crafters any real content. If he did, this wouldn't be causing any problems at all...
    (2)

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Amineri View Post
    I hope people can keep in mind that these recipe changes are simply a part of a larger system.

    Materia system : Creates increased demand for NQ items, as the only way to create a piece of materia is to destroy a piece of gear. This will make it easier to sell those NQ items.

    HQ changes : With the upcoming change in 1.20, that HQ ingredients will create an HQ finished item 100%, it seems quite necessary that said ingredient synths only create quantity one.

    Will the new system be balanced and perfect right out of the gate? Not at all. 1.19 is an awkward "in between" phase, like the FFXIV's adolescence.
    1.19 wont be the only awkward inbetween patch, 1.18 was the same way.

    And... whered they say that HQ ingredients will always yield HQ crafts?
    (0)

  3. #3
    Player
    Konachibi's Avatar
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    Aug 2011
    Posts
    1,854
    Character
    Kona Chibi
    World
    Coeurl
    Main Class
    Archer Lv 50
    Quote Originally Posted by Reika View Post
    1.19 wont be the only awkward inbetween patch, 1.18 was the same way.

    And... whered they say that HQ ingredients will always yield HQ crafts?
    It was mentioned in a dev post somewhere. If you get a full set of HQ materials and craft an item it'll have a 100% chance of being a HQ item. It's also the only way to make a HQ item, and there won't be +1, +2 or +3 anymore, just +1, but +1 will be the equivalent of +3

  4. #4
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Konachibi View Post
    It was mentioned in a dev post somewhere. If you get a full set of HQ materials and craft an item it'll have a 100% chance of being a HQ item. It's also the only way to make a HQ item, and there won't be +1, +2 or +3 anymore, just +1, but +1 will be the equivalent of +3
    On nice, i totally missed that one .
    (0)

  5. #5
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Looks good.
    (1)

  6. #6
    Player
    Fenella's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    22
    Character
    Fenchurch Station
    World
    Hyperion
    Main Class
    Goldsmith Lv 60
    Has anyone else noticed that dodore wings make 1 leather now, but the doublet requires 2 leathers to make? So a dodore doublet is going to require 2 wings. This seems beyond excessive in my mind. There better be a high rank crafter body piece alternative or something.
    (1)

  7. #7
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Fenella View Post
    Has anyone else noticed that dodore wings make 1 leather now, but the doublet requires 2 leathers to make? So a dodore doublet is going to require 2 wings. This seems beyond excessive in my mind. There better be a high rank crafter body piece alternative or something.
    yep, saw that. But, perhaps the new dodore doublet will be better than the old one, and will totally make you feel better than the rest for killing that dodore. if woolen doublet is going to be in the 40's, the current dodore doublet will end up being a minor insignificant upgrade.
    (1)

  8. #8
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    i never bothered to get one. wasnt worth my time
    (0)

  9. #9
    Player
    Ottovonawesome's Avatar
    Join Date
    Aug 2011
    Posts
    34
    Character
    Vulgar Blaze
    World
    Balmung
    Main Class
    Armorer Lv 50
    This whole thing confuses me... Are certain items dropping in ranks if not why all the new platemail and haubys?
    (0)

  10. #10
    Community Rep Bayohne's Avatar
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    Mar 2011
    Posts
    1,713
    Triairy posted up some information regarding the crafting recipe changes that I wanted to pass along here.

    The old recipes (our current recipes) will not be removed in patch 1.19, and it will still be possible to synthesize items using the old recipes. However, after a certain amount of time, these old recipes will be removed. Once these recipes are removed, items will not be able to be synthesized using these recipes. Although the recipes will be removed, items that have been synthesized using the old recipes will not be deleted.

    In regards to the items that will not be used in new recipes, these are items that will not be included in new recipes for synthesis, but it will still be possible to use old recipes including these items to perform synthesis.

    However,
    • Blacksmith: Copper Ingot
    • Armorer: Copper Ingot
    will be removed from old recipes in patch 1.19.
    *Recipes for synthesis by blacksmiths and armorers will no longer include copper ingots in order to maintain balance.

    Also, some of the old recipes listed in the updated recipes list will be altered in patch 1.19.

    Are there no new recipes for alchemists and culinarians?
    There will be no recipe changes for alchemists and culinarians in patch 1.19.
    Recipe changes for alchemists and culinarians will be implemented in future patches.

    There is something I’ve been wondering about. It seems like dew thread can be synthesized 3 at a time, but in the changes it says 1. Can 3 dew threads be synthesized in one sitting? It seems like it requires 3 times the materials too…
    Yes, items listed as (3) can be created 3 at a time per synthesis.

    Puk wing is listed as an item that will no longer drop. The recipe for ether requires puk wing for synthesis, so does this mean that ether will no longer be able to be synthesized?
    We reported the fact that ether will no longer be able to be synthesized to the development team. They responded that puk wing will be removed from the list of items that will no longer drop in patch 1.19. Thank you for noticing this.
    (33)
    Matt "Bayohne" Hilton - Community Team

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