WoW has 7 million accounts active, but it can still take over an hour to get into Ashran, so yes. I don't think PvP queue times is at all relevant to the population.It doesn't matter if the majority of the player base isn't interested in PvP. In a week of daily 180 min duty finder queues I got into 1 Frontline on Odin. Which is part of the largest server group on EU. It's the worst frequency of any game I've ever played. So let's say 10-30% of the people play PvP. If for instance the game had 500k concurrent users playing, that's 50 000 PvP players on any given time, if you convert it into 10%. You're telling me it takes a week of extremely long queues on the most populated EU server group to get into 1 Frontline, with this amount of players? A Frontline is 24.
Also the same week I got into 5 Wolves den matches. That's 8 people. And you can get into BG's in WoW in no time, same with arena.
They are also extremely popular in wow unlike here.
I have queued for frontline 3 times ever when it first came out, wolves den maybe twice. I have never seen either of my roomates do them ever do any of it. There is also rarely pvp changes or additions. I can count the amount of times I have had or heard any kind of pvp conversation ingame on one hand.
Seriously, PvP queues do not decide a games population, just drop it and find something more solid.
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