Last edited by Fitz_; 07-15-2015 at 06:16 PM.
well thats neat. But too bad this will
A.) kill the market and drive the price down for clusters
B.) Get patched faster that ninja first did
A) good there to OP any ways.
B) No it will not get patched bc it's not a bug it was put there to give players a eagd over RMTs and to make the market on RMTs farming lower and players one higher.
Thanks for killing the market.
Why can't people keep their mouths shut?
because why should people exploit a possible error in the way something works to gain profit?
Its the same with the people that exploited the turn in system for crafting jobs when HW first came out and maxed all those classes to 60 in a couple of hours. HOURS for all the crafting jobs
Can you explain how this worked? Just curious, since i never noticed it. (probably cause i was doing the main story and leveling up combat classes)
Basically you have turn ins for your crafting jobs through leves, people took the lvl 45+ leves and pre made all the items in HQ to get double the exp.
So you take a leve with the triple turn in, HQ getting 800k per turn in. 2.4mil in one leve.
and why are leves exploiting?
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