


I see only 2 option to avoid it
1. Estinien should have never show up in the MSQ
2. finished DRG lv 50 job quest should be a requirement for the one quest in the MSQ where Estinien join you



It's actually an excellent decision to lock the job quests into the time period in the MSQ when they were first made available. Otherwise you'd have to write multiple iterations of the questline for every possible way that players could do them, which would be a massive waste of time and resources.
For instance, say there's a 2.0 version of the DRG quest and a 3.0 one. What do they do if someone gets DRG to 40 and then plays through HW before picking it up again? How would they handle the storyline then? It's ridiculously over-complicated and there's no good reason to do it that way. Best to just say that all of the original job quests take place in 2.0.

Oh interestingly enough on this topic, I completed the main story quest on Warrior and then returned to level up dragoon after the MSQ was finished.
The first thing Alberic says is "Oh! I'm glad to see you're alive and well. It's shame the eye consumed Estinienne".
There's no problem with it at all, just a few that don't understand the chronology of the story and make a big deal out of nothing. Some things obviously happened before others. It's not hard to understand and it does not break immersion. In relation to the OP's complaint, your comparison makes absolutely no sense and you seem to just be very salty about the perfectly reasonable explanation of why the new jobs are locked behind 3.0
Based on what you want, if you want to start with a new job, all of 2.0-2.55 should just be a flashback. So...when you play that flashback, you wouldn't have the new jobs anyway, since it's a flashback before you have the job you want to start on. And since you obviously cant start with a lvl 30 job, you have to start with a normal one and play through the "flashback" before you can get to your current one. So it's essentially the exact same thing as now. Except, SE cut the BS and just said to do the story first.
There's nothing immersion breaking or lore ruining about what they did at all. It's not hard to understand that some things happened before others. it's no an excuse, it's not cheap, you are just nitpicking over answers you don't like, even if they are the correct ones.
Man, troubleshooting in hindsight is easy.
You guys should apply to SE as writers and producers...
Please rewrite all of the 2.0 lore to make some very non-imaginative people happy.
Seriously, we're fussing about this? Check please.

So in your situation, you actually would have seen Estinien saying text within Patch 2.5 that would have been different if you hadn't ever played as Dragoon up to that point, so it is that I have not seen.
Him: -Does the Jitter bug and gets engulfed by Nhidhog;
Me: The fxck? ... I'ma avenge this guy and everything! -Runs to whatshisface DRG master;
-Begins quests and all;
-See's Eistenien w/e again;
YOU'RE ALIVE!1! -HUGS-
Him: Who the hells are you!?
Me: -Explains what happen:
Him: So...I...killed Nhidhog? MUWAHAHA! -Still had eye, turns into Nhidhog again;
Me: Wait wat the fck just happened lol.
I also found it hilarious how he's like "We''re two Azure Dragoons!"
-Sits there with my Spiny Globe thing; Eeeyup. Then all he does is scream at me to kill the minions while
he sits and does nothing much lol.

I might sound too forgiving but I'd prefer it this way over thinking "oh this guy's in a sidequest that can be taken at any time during the MSQ, s/he won't be going anywhere".

Don't know if it was mentioned but if you did all the DRG quests before 2.5, Eistinien actually has different text when he walks in. When he walking into the conference room he told me to relax and that he wasn't there to fight me again. Then again in the 3.0 story he specifically says that with TWO azure dragoons Nidhogg will not be a problem.




Really? You must have had something weird happen, because when I did that part of the MSQ Y'mthira recognized who I was and addressed me as such.
minimum from where? where exactly are you pulling this from? time bubbles are actually very common when you have expansions that take place over an extended period of time (in game).
Last edited by SDaemon; 07-15-2015 at 04:12 PM.
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