
 Originally Posted by 
Jican
					 
				 
				Well, someone's on her high horse. Yea, healers play a very important role, but endgame? Your tank(s) die, you die shortly after. And depending on the skill of your tanks, they can either suck hard and not be able to mitigate damage enough for your super powers to keep them alive regardless your "skill" or they can do an amazing job and you only have to give them a passing regen and move on to avoiding mechanics.
     Also, without dps, you and your tanks can sit there till your mana is bled dry, and then guess what, you get to sit there and look stupid for the remainder of the short fight after that point. Everyone plays a vital role, and if anyone's slacking, you'll put extra stress on those doing their best to make it all work. That's the entire point of a PARTY, you know, TEAMWORK.
     I know a lot of your kind, the arrogant holier than thou attitude of healers like you are a god-sent and your poo don't stink. I find players like you to be toxic and usually too arrogant to improve past a certain point, blaming everyone else for your short-comings and dropping out when the going gets tough. "Tanking is a joke?" Give me a break. That kind of talk is saved for those that either don't know anything about another job, or simply suck at it and moved to a class they can handle.
     I will agree with you on one point. The DPS drivin fights between tanks talking crap about how much damage they do. Guess what, DPS is an added bonus, how much damage did you soak up and mitigated? That should be the real thing to look for. Let DPS worry about pushing numbers, tanks need to be more worried about how well they can soak the damage.