Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 70

Thread: Best Tank

Hybrid View

  1. #1
    Player
    Gorlioliolio's Avatar
    Join Date
    Aug 2013
    Posts
    135
    Character
    Shaggy Grant
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Seku View Post
    Didn't know that MT's had to level up another class and learn to play it to be good at MTing.
    The player can be absolutely fantastic at playing PLD, however an equal skill level DRK will take less damage from the tankbuster in A4. Therefore a player who is already a good MT but wants to maximize efficiency and help their static clear easier will have DRK leveled, know how to play it, and will switch to DRK for this circumstance. A bad MT will stay PLD and put extra pressure on their healers because he is too lazy to level/learn DRK.

    Eventually with gear any combo of half decent players will be able to clear all of this, some of the top teams will probably even keep PLD and still manage to clear it, doesn't mean that is the best option for that specific circumstance.

    What the OP asked is which is the best tank, what I'm saying is it's circumstantial based on the fight/player.
    (0)

  2. #2
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    The best tank is paladin because we get Excalibur. None of the other tanks were blessed by the Lady of the Lake. As such, we can reasonably assume that Paladins were always meant to be kings, our AF has a crown for a reason!
    (0)

  3. #3
    Player
    pouncing's Avatar
    Join Date
    May 2014
    Posts
    61
    Character
    Nom Noms
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    Seku Im going to clear this up for you with some nice clean napkin math and that relates to having and un-synced MP drain from Darkside and MP gain from regen does not effect your ability to effectively manage your resources.

    We will make this very simple and say that you have 3000 MP. (this is not the actual value)

    2% of 3000 = 60 therefore every 3 seconds with this MP pool you would regain 60 MP

    To my knowledge Darkside seems to be roughly a constant 3% loss while in combat.

    3% of 3000 = 90 therefore supposedly you should lose 90MP every 3 seconds

    so what does this mean. that you should happen that you should only effectively lose 30MP every 3 seconds or 1/100th, however because they are desynced this doesnt happen, except it does as long as the ticks alternate the mean lose 90 a second later you gain 60 you still only effectively lost 30. so as long as you dont get a down 90 then ANOTHER down 90 the fact that they are not in sych is irrelevant as it provides you with the same effective MP at the end of a cycle and i have never seen a double down. This bug is QoL not game breaking and as far as resource management goes a non issue.
    (0)

  4. #4
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    I will say PLD is kinda ugh on A4 (phases 1-2). Great on rav/bis ex, though a bit lame on anything with adds.

    You cannot block any attack on A4 (aside from dolls), so the consistent mitigation from DRK and WAR abilities (non cd based) result in far more consistently even damage than PLD's big cds + long periods of getting face punched. Furthermore, no blocks = no shield swipe = out of TP in 2 minutes flat.

    Furthermore, our stun eats up TP like nobody's business, and I have to call for goads and stop dps aside from Rage debuff for every leg.

    In phase 3 palies fare better, able to have rampart + convalescence, sentinel, and rampart + virus up for the discoids (as well as hallowed ground).

    However, I am really feeling the annoyance of paladin's lack of consistent mitigation options aside from big cds. Lower damage is also a bit of a concern, though not too much so. When palies can block damage intake is far more even, and you can TRANFORMERS ROLL OUT (er, sheltron) big hits all the time.

    HG is still by far the best "emergency" button though, and clemency, cover are amazing off tank and raid utility. Not to mention divine veil, a fantastic AoE bubble.

    I am not saying pali are bad, its just I wish I had a more on demand mitigation option, and better options vs magic/non blockable damage.
    (0)

  5. #5
    Player
    Symbiant's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Symbiant Disciple
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by pandabearcat View Post
    I wish I had a more on demand mitigation option, and better options vs magic/non blockable damage.
    Not to mention we have the lowest threat generation.

    The snap hate from war/drk destroys pld snap hate on single target and group. In fact a pld can't hold group hate against war or drk. If you just do the 1-2-3 combo for war / war will take the lead. I have not tested drk as far as base hate combo.

    As it stands now pld has the lowest threat out of the 3.
    (0)

  6. #6
    Player
    Sandamar's Avatar
    Join Date
    Nov 2013
    Posts
    99
    Character
    Sandamar Delys
    World
    Phoenix
    Main Class
    Conjurer Lv 70
    In my static We made the easy call.
    I lvled paladin and war and the other tank Went for drk and war

    Therefore We will switch the MT according to the fight and We already planed using drk/war for A4 savage it will surely be more efficient.

    I am just concerned about the fact that estoreic gear will be job only So it might be tough to keep 2 tank job with good level of gear

    It Is true that the being unable to block anything in A4 Is really annoying for a paladin tbh
    (0)

  7. #7
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Relvoure View Post
    What is the best tank
    <------ Look no further.
    (1)

  8. #8
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    So much exaggeration and misinformation.
    (0)

  9. #9
    Player
    Vurtney's Avatar
    Join Date
    Sep 2013
    Posts
    372
    Character
    Saryn Storm
    World
    Cerberus
    Main Class
    Warrior Lv 90
    There is no "best" tank when fights are more or less situational. A good player makes the job, not the other way around.
    (0)

  10. #10
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Best tank is whoever can play at this point.
    Brb play A2 today, simplest instructions in the world. Why do I have to hold hate for every mob because you can't hold onto 1 flipping mob as a Drk or PLD or heaven forbid even have darkside on. Brb drag your boomtype all over the flipping map so the melee have to flipping chase after it to hit it.

    Wtf is going on today. Hit fucking Flash/Unleash and move on with the day, turning everything into god damn rocket science. I finally understood why one healer thanked me last week for holding shit. Bunch of jackasses who can't messing it up and then not even having enough mental fortitude to at least communicate what part they don't comprehend so they can be brought up to speed.
    Hold hate on 2 mobs, all I bloody asked of someone and they can't do it. How'd they even get through the level 60 dungeons IDK. Are DPS/healers tanking Fractal/Neverreap for these guys now because that's the only way some of these people getting to Alex even makes sense. Unless they flipping hunt farmed all their equip god damn.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast