Tanks get alot of hate





Tanks get alot of hate
Some tanks are on a power trip.1) Too many of them (even one is too many for me) Leeroy their way through more enemies than they, healers, and DPS can handle at once.
2) Lately there have been bandwagon tanks trying to be DPS and neglecting the prime reason for being a tank, not to mention being an MP drain on healers.
3) For reasons I can't explain (Psych was not my major in college), tank jobs just attract idiots.



The diva tanks don't help. You know the type, the tanks that think because tanks are always in need, they can act however they want with no repercussions. A lot of times this means even if they are obnoxious or rude. However I agree with the person who posted that most tanks aren't actually like that and the reason it seems like there is is just that the bad ones stand out.
Because when you're the Tank, you are the Main Character of the story that charge in first taking the hits saving the day with your trusty Weapon of Justice!
Jokes aside:
Ya Tank Job tend to attract some unwelcomed personalities for some reason either for...
1) faster queues
2) belief they get priority over everyone because they keep the group alive by being the Meat shield.
3) Because Tank Jobs get the cool looking Knight armors.
4) etc..
best we can do is tolerate them and if they can't accept that people don't treat them like Main Characters of the Story then there is always the Vote Kick option
Now the tank players that are nice in personailty are the one I always like to party with since they take their time explaining thing for new players and know that not everyone can meet certain standards and skill level.
Last edited by EdwinLi; 07-14-2015 at 01:42 PM.


I haven't run into many asshole tanks as a healer but any time I've seen one get mad at someone or try to kick is because the dps usually does not know their job or refuses to follow instructions. Main problems I have with tanks at the moment are the ones that want to rush so if there is someone new they give very hurried instructions to what is a much more complex mechanic than he makes it seem. We wipe and tank gets Pissed and instead of clarifying pulls again. I even have tanks in Alex that rush off without any protect the second we get in. But otherwise, I see them kick bad players mostly.
I also get a lot of ranks refusing to mitigate damage.


Im not a tank and im bossy!
Not in a rude way, I tell people what they do wrong and how to improve
Cant help myself :c
But if I see lots of adds and a fellow summoner are spamming ruin before applying dots to everything I will tell him that he deals more damage if he keeps up dots on both bosses (alex 1 as example)
Every job can be bossy!
When you tank, you can see more clearly of what your teammates are doing. When the SMN refuses to Bane, when the BLM refuses to AOE, and when the DRG refuses to move away from AOEs because rotation. You can see why the mobs don't die fast enough or when your HP don't fill up fast enough.
Then you call out to them what they are doing and suddenly you're the bad guy.
"BLM, I think we need some AOE instead of single target. They'll die faster."
"You're not my boss and I do what I want!"
*proceed to early pull the rest of the dungeon and die when healer can't heal him fast enough
That's why nowadays, when I see somebody messing things up, I'll stay quiet and rush things to finish it. I stopped caring.
It's not just tanks. DPS, and healers all get flack now and again. The best you can do is try to understand why someone is aggressive towards you. if you feel it is unjustified then report it and move on, but try to understand what the issue is first. It is possible that while the offending party is aggressive, their concern may be warranted. Perhaps you aren;t fully playing your job to the best of your ability.
I say this because yesterday I ran into a uneducated BLM who would only use Fire3 and Blizzard 3 in succession. They did not understand the concept of using Fire 1 until Fire3 proc'd (ie Firestarter) Despite my party making several attempts to educate them, they didn't seem to understand it or show any willingness to change or cooperate. After taking an extra 30mins to complete the dungeon than was necessary, tempers were high and comments were made.
Sometimes people get frustrated when they are trying to help a player get better at their job and their advice is just met with ignorance. That is why I say to try to understand what the issue is. Without constructive criticism, no one gets better at their job. (Just make sure its polite criticism if possible)
Note: Also, please please please read your action tooltips. and not just actions but traits as well. Many criticisms can be avoided just by understanding on your own time, what your actions do and incorporating them as necessary.
Last edited by Vespar; 07-14-2015 at 03:36 PM.

i've noticed a looot of one and two since heavensward launched, i think partially because a lot of people who don't usually tank are trying drk?



I use an alt I've had since 1.0 for the non-mage jobs, and I decided that since my main went through the 2.0 MSQ first, my alt deserved the spotlight for HW, which lead to her being an Au Ra Dark Knight ;p I used to have huge anxiety over being a tank at all, too many negative experiences, but I've managed to do well enough consistently enough as a Drk that the anxiety is gone, and the jerks don't even get a second thought.
That being said, ever since HW and my shift to being a Tank 99% of the time, I've noticed on more than a handful of occasions where some of the responses I get from randoms in the DF equate me to a respite from some of the other bossier or more hapless tanks out there. That being said, having played as long as I have, I've seen examples of poor players in every role and every class/job. I think it just seems worse with tanks because they're sort of the defacto leader of the group's pace and, usually, don't suffer as much with the DF queues so there's a bit of a disconnect between full time tanks and full time DPS. (More likely to get an impatient DPS that'll blow up if the tank doesn't suit their needs because they've spent so long in the queue and don't want to add a slow dungeon run on top of that, where-as Tanks are in a position to be more likely to be laid back/slow or arrogant/bossy because they get in as soon as they queue up, and rage-quitting over "plebs" isn't as much of a detriment to their time).
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer
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