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  1. #21
    Player
    Seeri's Avatar
    Join Date
    May 2015
    Posts
    39
    Character
    Seeri Ni'ara
    World
    Cerberus
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Thela View Post
    Why should we consider it fine that AST only really works when party is playing properly and are unable to cope when things go south?
    We shouldn't, it's a horrible argument to make.
    The only way that a penalty like that is fine is when there's a significant upside when things are going smoothly and there isn't.
    (0)

  2. #22
    Player
    Huneidu's Avatar
    Join Date
    Apr 2011
    Posts
    29
    Character
    Anadra Magus
    World
    Excalibur
    Main Class
    Fisher Lv 25
    I only have Conj to lvl 15 so I cannot speak to the whole breadth of the healing classes. With Scholar and AST both at level 60, I feel the AST has enough strengths to be viable. From my own experiences, Scholar has better global cool-down ability with their pet picking up heals, a much stronger mana refresh ability, and better single target dps. Placing your faerie in boss fights really makes a difference, and overall, the class allows you to pull through some would be wipe situations. The strengths of the AST is it has greater access to the stronger heals, you can spam your 680 heal and both of your aoe heals if need be without waiting for cool-downs. AST is also a lot more mobile than Scholar, I can run around quite a bit and still not worry much. I think that overall Scholar is the better class to bring into a fight for healing, and that AST functions better as Diurnal Sect with a Scholar versus going Noc with a WHM or fellow AST.
    (1)

  3. #23
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    Quote Originally Posted by Huneidu View Post
    I only have Conj to lvl 15 so I cannot speak to the whole breadth of the healing classes. With Scholar and AST both at level 60, I feel the AST has enough strengths to be viable.
    I think its time to get Stoneskin... omg man... level your conj to 34 xD
    (1)

  4. #24
    Player
    Huneidu's Avatar
    Join Date
    Apr 2011
    Posts
    29
    Character
    Anadra Magus
    World
    Excalibur
    Main Class
    Fisher Lv 25
    Quote Originally Posted by Arcana View Post
    I think its time to get Stoneskin... omg man... level your conj to 34 xD
    I had nothing to lvl 50 but SMN all of 2.0. I went into Scholar because AST got to 60 halfway through the MSQ and I did not want to waste XP. I am really bad at leveling up classes. I got Bard and BLM to 35 for the SMN stuff and that was it > >
    (0)

  5. #25
    Player
    Fricca's Avatar
    Join Date
    Dec 2013
    Posts
    120
    Character
    Amai Couteau
    World
    Cactuar
    Main Class
    Scholar Lv 70
    As of now I feel like AST is designed towards speed healing. Im really looking forward to the changes they will make with Lightspeed, Collective Unconscious, and Celestial Opposition.. I'm thinking they would probably decrease gcd along with cast time for Lightspeed to make casts way smoother, this should make up for the 'weaker heals' ASTs have as they would be able to cast more stuff during a short period of time. As for Collective Unconscious, I feel like they should put some other kind of benefit to it considering the restriction: being unable to move/do anything while keeping it up, preferably mana regeneration over time for Duirnal Sect, and regain 10% of maximum mp or something for Nocturnal Sect.. because as of now I use this skill to take a break from healing too much on Duirnal Sect (HoTs + Collective Unconscious regen) and obviously mitigate damage for a short period of time for Nocturnal Sect. Either way, you'd be bound while the skill is active so mp regeneration sounds fitting. I'd be pretty happy with these fix along with whatever they would think of adding to Celestial Opposition and out-of-combat Spread.

    tldr; Im content with where AST stands right now, but I do agree they need a bit of tweaking.
    (0)
    Always by your side. . .

  6. #26
    Player
    AsakuraVN's Avatar
    Join Date
    Aug 2013
    Posts
    131
    Character
    Kyo Asakura
    World
    Tonberry
    Main Class
    Ninja Lv 70
    I just wish AST had 1 more skill to recover MP. Currently SCH has Aetherflow & Energy Drain (not to mention a bunch of free MP healing), and WHM has SoS + Assize. Both of them are self-managable, while AST only has 1 single MP recover skill that is slightly better than SoS if RNGesus is ever shine upon us, & we have to devote 2 other skills to support it (spear on spread).

    I would be much happier if Ewer & Sprite recover some MP/TP (even just a tiny bit) instead of only decreasing the cost for a short time (since no one is gonna extend them), they would be much less situational & make AST more useful to the whole pt as a support role.
    (1)
    Last edited by AsakuraVN; 07-14-2015 at 05:11 PM.

  7. #27
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Imo asts have no middle ground.
    Ur either really good or really bad lol
    Asts r imo stronger than the other 2 healers if the party is top notch and executes everything perfectly. This will allow them to not have to heal stupid ( really tough cuz they r not bursty) & this allows their buffs to shine as it is just pure gravy on top of the already amazing team.

    But on the other hand there will be derp parties tht will be too much for asts and their buffs will be wasted on themselves etc cuz the failed mechanics etc r too much for their healing potency.
    (2)

  8. #28
    Player
    EZ5902's Avatar
    Join Date
    Aug 2013
    Posts
    201
    Character
    Ruby Wesson
    World
    Raiden
    Main Class
    White Mage Lv 90
    I would prefer that Luminiferous Aether works like Shroud of Saints rather than Quelling Strikes.

    Because you pop it right away like quelling strikes to reduce emnity, but then that's the mp regen effect pretty much wasted since the mp regenerated is more than you use and was used while having full mp.
    (0)

  9. #29
    Player
    RickiFake02's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    179
    Character
    Tarii'to Shiruba
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by EZ5902 View Post
    I would prefer that Luminiferous Aether works like Shroud of Saints rather than Quelling Strikes.

    Because you pop it right away like quelling strikes to reduce emnity, but then that's the mp regen effect pretty much wasted since the mp regenerated is more than you use and was used while having full mp.
    Why would you pop it right away? Shroud also reduces enmity, but you never really need to use it for that if things are going the way they should be anyway. I don't see why you'd ever use the AST equivalent for the enmity dump either.
    (0)

  10. #30
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Yumi_umi View Post
    Snippy!
    Err..Yes, if there's not much healing going on, then Astrologian will be excellent in their buffing role. But the flop can be said when it comes to DPS. ASTs fail horridly on the Single Target DPS and AoE DPS compared to the other two. And with the bad MP Regen AST has, it begs to question why you would bother doing that. However, even if the party does execute mechanics perfectly, there will still be damage done. Depending on the content in question, it may or may not be a little more for AST to handle by themselves.

    Quote Originally Posted by RickiFake02 View Post
    I don't see why you'd ever use the AST equivalent for the enmity dump either.
    The same reason why you'd use Shroud of Saints? There are situations where the sudden dump would be helpful.
    (0)

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