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  1. #1
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Teuciont View Post
    I would think you'd agree they are clunky when you begin RoH and the mob is halfway across the room before the hit registers. This was ESPECIALLY BAD in Second Coil, see: first set of adds in T7. Don't even get me started on Hallowed or Spirits Within. It's subjective, but I much prefer functionality over a delayed 'oomph.'
    In that case RoH should register at the beginning (like how they changed warrior's stun), and let RA register at the end for the oomph. We are tanks, our main tools should value function over form, right?

    Quote Originally Posted by DCILuther View Post
    I wish Rage of Halone would register hit before the end of animation. It's clunky when tank swapping. I sometimes use a combo'd Savage blade instead (then proceed to combo'd Halone) for tank swap.
    Indeed, the RoH animation delay is why I've always used comboed SB on tank swaps, and for picking up adds. A4N as ST I also almost always do my Fast Blade just before getting Quarantined so I start with Savage Blade -> Spirits Within -> CoS -> RA in Quarantine, never having to use RoH unless the DPS is wielding 190 with full 180+ gear.
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    Last edited by Zfz; 07-14-2015 at 08:08 AM.
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway