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  1. #1
    Player
    Lewtz's Avatar
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    Jun 2013
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    98
    Character
    Lewtz Nshootz
    World
    Exodus
    Main Class
    Archer Lv 80

    Locked

    When did enix adopts activisions model of locked everything.. crafting? locked for new content in future maybe.. enjoy those ilvl150's whites while everything else is ilvl30+ more
    (0)

  2. #2
    Player
    Whiteroom's Avatar
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    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    When poeple were able to overmeld the old stuff and destroy endgame far quicker than planned they decided not to have bis crafted gear anymore. Seems now it is just meant to be filler for stuff you havent had drop yet or glamour.
    (1)

  3. #3
    Player Nadirah's Avatar
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    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    What exactly *is* this "overmeld" stuff.

    New enough to the game and not a crafter to have no idea what you're talking about.
    (0)

  4. #4
    Player

    Join Date
    Oct 2011
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    1,561
    Attaching materia in excess of the available starting slots on gear. For example you might notice a piece of gear has 3 slots available for materia's but you can 'overmeld' aka plop couple more on at much higher risk of attachment failure. You cannot add infinite amounts of materia though, even overmelding has it's limitations.
    (0)
    Last edited by Snugglebutt; 07-14-2015 at 05:17 AM.

  5. #5
    Player
    Teryaani's Avatar
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    Jun 2014
    Location
    Ul'dah
    Posts
    847
    Character
    Sonja Djt-bidit
    World
    Seraph
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Nadirah View Post
    What exactly *is* this "overmeld" stuff.

    New enough to the game and not a crafter to have no idea what you're talking about.
    You could take the crafted i110 pieces (correct me here please, it was mostly accessories right?) and add materia to them to make them better. Each piece of gear has a number of guaranteed materia slots, but you can "overmeld" and have up to 5 on each piece. Overmelded accessories ended up (when done right) ended up having higher stats than the normal endgame pieces.

    Overmelding has an increasing chance of failing and losing the materia that you were trying to attach with each meld.
    (0)

  6. #6
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
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    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Overmeld basically forces materia into an item without it having a slot but at a severely reduced rate of success. I think the first overmeld is 45%, then 33, then like 20%? I rarely overmeld so I could be wrong on the percents.
    (0)

  7. #7
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nadirah View Post
    What exactly *is* this "overmeld" stuff.

    New enough to the game and not a crafter to have no idea what you're talking about.
    A gear piece will have a certainnumber of materia slots showing, usually one or two, that have a 100% success rate. But you can meld up to five in all pieces, each beyond the original slot has less of a chance of melding, so it costs a lot to do, but you could have very powerful armor if you maxed out the materia (pentameld).
    (0)

  8. #8
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nadirah View Post
    What exactly *is* this "overmeld" stuff.

    New enough to the game and not a crafter to have no idea what you're talking about.
    You can meld up to 5 materia into ANY piece of meld-able gear. Sure, there's a limit per item level of each slot, but imagine each dps/heals with the health of a tank. The end game literally used to be Mana Song + Mana Song = Infinite power.
    (0)

  9. #9
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Sounds like something they shouldn't allow to be possible then if it's got a chance of breaking the game's balance.

    Then they could make crafted gear worth a damn again maybe?
    (0)

  10. #10
    Player

    Join Date
    Oct 2011
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    1,561
    Quote Originally Posted by AlphaFox View Post
    Overmeld basically forces materia into an item without it having a slot but at a severely reduced rate of success. I think the first overmeld is 45%, then 33, then like 20%? I rarely overmeld so I could be wrong on the percents.
    The success rate varies depending on tier of materia trying to attach and how many already attached.

    I don't have exact figures though for each variable taken into account.
    (0)

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