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  1. #1

    New crafting rotations

    Hello

    I was wondering if you could share your crafting rotations for these new diff/dura items.

    As you know theres quite a few different difficulty and durability numbers and I'm a little lost on what rotations to use for hq's.

    Anywhere from 421-641/80, 697/70, 376/35, and 752-919/70

    I have some good tried and true rotations for all the old items but nothing for the new. I'm not very good at "winging" crafting rotations and need some solid sequences to use.

    I have been using some of the old rotations that kind of work but getting into the higher ones I definitely need something different. I have all crafts to 50 and did get gsm to 60 by just doing autocrafts.

    So any help would be greatly appreciated.

    Thanks!!
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  2. #2
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    I have not had any need for new rotations just due to the reduced durability (40 and 80 down to 35 and 70).

    80->70 Durability just means, literally, one fewer move. From 80 down to 20, or from 70 down to 10, is the same number of moves, and handled the same way. Master's Mend 2, and you're back at full Durability. Then, instead of 80 Durability's 6 moves before having to do a Byregot's Finisher, with 70 Durability you only have 5.

    40 Durability vs 35 Durability pretty much has no difference. You cannot do a WN->SH2->5HT rotation, but you can still use one move (CS2 or something) then use SH2->WN->4 moves then restore Durability, either MM1 or Manipulation. The change from 40 Durability down to 35 has had literally zero impact upon my patterns.
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  3. 07-14-2015 07:58 AM
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    missread post

  4. #4
    Player
    Katchoo's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Katchoo Choovanski
    World
    Phoenix
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Roth_Trailfinder View Post
    40 Durability vs 35 Durability pretty much has no difference. You cannot do a WN->SH2->5HT rotation, but you can still use one move (CS2 or something) then use SH2->WN->4 moves then restore Durability, either MM1 or Manipulation. The change from 40 Durability down to 35 has had literally zero impact upon my patterns.
    Lol exactly. The amount of moronic thing i have seen people say about WN. You literally just swap the order of WN and SH2.

    If i remember right, i think blessing overcomes brow at higher than 7 stacks? Or is it 6?
    Edit 6 forgot about the CP cost.
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    Last edited by Katchoo; 07-23-2015 at 08:12 PM. Reason: extra stuff

  5. #5
    Player
    KagatoAC's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Rei'sela Leiyal
    World
    Famfrit
    Main Class
    Bard Lv 75
    its really annoying having all my 80 durability macros become invalid tho, stupid 70 durability recipes, jerks
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  6. #6
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    If you use Muscle Memory at the start of each 70/35 recipe, the durability lines up perfectly for any old 80/40 durability and both master mend skills for perfect full durability recovery.
    (2)

  7. #7
    Player
    Shyluv's Avatar
    Join Date
    Aug 2013
    Posts
    652
    Character
    Ahraliah Moon
    World
    Mateus
    Main Class
    Conjurer Lv 90
    Can someone spell out the 35 durability rotation for me? I don't think my brain woke up when I did. If anyone does, thank you!
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  8. #8
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Shyluv View Post
    Can someone spell out the 35 durability rotation for me? I don't think my brain woke up when I did. If anyone does, thank you!
    35 is exactly the same as 40 durability, provided you are not using WN or WNII.
    If you are using WN/WNII: its still exactly the same if you use an even amount of touches during the buff (2,4,6,8), otherwise you will have 1 less durability loss move to perform.


    As such 35 dura recipes can be considered a direct nerf to WN 'durability skipping'.
    Not sure why, WN was rarely used anyway.
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  9. #9
    Player
    Tamianth's Avatar
    Join Date
    Sep 2011
    Posts
    28
    Character
    Kitai Kat
    World
    Phoenix
    Main Class
    Bard Lv 50
    I am glad someone posted this - I was about to post a similar thread myself. I have always been an avid crafter, and lvlled all my crafts to 50 before I tackled any hunting classes, right back at the start of the game. Thing is, I then got very ill and had to stop playing for nearly a year, and I didnt manage to get any of the upgraded craft tools/gear before I fell ill So, I went into Heavensward with just basic crafting greens and the first blue tool, for each class. I didnt really notice anything until I hit about 53-54 and changed into a set of the new 53-54 gear and tools.

    Cont in next post...
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  10. #10
    Player
    Tamianth's Avatar
    Join Date
    Sep 2011
    Posts
    28
    Character
    Kitai Kat
    World
    Phoenix
    Main Class
    Bard Lv 50
    Cont from last post....

    Now, I can just about craft 40 dura items using an old old macro, but forget about hq'ing :/ But an 80 dura item? No way. My old macros fail every time, Ive tried all of Mithrie's, all fail by running out of dura. Can someone PLEASE actually type out new 40 and 80 macros, as I am still too poorly for my brtain to actually work all this out myself, and that aint going to change I feel so frustrated by this that Ive actually had to stop crafting for now, until someone can help me with this. Goddess knows how a newbie dressed in the same gear, will manage.

    Please, someone help an old fart out? :P
    (0)

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