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  1. #651
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Also, the decrease to TK CD is just insulting... it's like they're trolling us. As far as I know, there are no fight in the game where you would use TK with such a short period between, that the 20 sec decrease would make a difference.
    (0)

  2. #652
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by Craiger View Post
    Also, the decrease to TK CD is just insulting... it's like they're trolling us. As far as I know, there are no fight in the game where you would use TK with such a short period between, that the 20 sec decrease would make a difference.
    Ravana Extreme comes to mind.
    (3)

  3. #653
    Player
    neoxdeciple's Avatar
    Join Date
    Jan 2014
    Location
    Ipswich
    Posts
    108
    Character
    Shiroe Enchanter
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Craiger View Post
    Also, the decrease to TK CD is just insulting... it's like they're trolling us. As far as I know, there are no fight in the game where you would use TK with such a short period between, that the 20 sec decrease would make a difference.
    Not true. Ravana ex is one such fight where you have multiple times it hasn't come off cool down.
    (0)

  4. #654
    Player
    valho's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    361
    Character
    Vita Rena
    World
    Tonberry
    Main Class
    Monk Lv 70
    Yeap Ravana ex is the only fight at the moment where you can actually use more than 1 TK in short period of time, I know I have tried only to see it's in CD
    (0)

  5. #655
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by scx View Post
    What I've found so far: Form Shift is no longer necessary for the opener, you can mostly use the 2.0 opener. You can use one additional fully buffed GCD after refreshing GL3 with the first Demolish, which should be Fracture.
    The damage buff is nice, we're on par with DRG dps, might even be top again. Still lacking support and synergy. So, unless you wanna run PLD, DRG/NIN is still the more optimized composition.

    Edit: (ST?)->PB->DM->SP->(BFB)->SP->(IR)->DK->(Pot)->TW->(EF)->TOD->(HF)->BS->(SP)->TS->(FC)->DM->(ST?)->FR->DK->TW->SP
    Why wouldn't you start with Form Shifting to Coeurl though? Even if you use PB beforehand you're still ultimately starting off with a Coeurl form move. So why not hit Demo first and then PB to get the most uptime out of it, less chance of screw ups.

    Of course using the old opener is now an option for those tanks who pull when we're not in the right stance, but I still think optimally you would start with a Coeurl form move before popping PB.

    Biggest benefit to the new duration though - actually being able to use Final Heaven without losing GL / wasting PB just to retain it after.
    (0)
    Last edited by Aeliott; 08-25-2015 at 09:10 PM.

  6. #656
    Player
    scx's Avatar
    Join Date
    Jun 2015
    Posts
    22
    Character
    Akasha Veoh
    World
    Odin
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Aeliott View Post
    Why wouldn't you start with Form Shifting to Coeurl though? Even if you use PB beforehand you're still ultimately starting off with a Coeurl form move. So why not hit Demo first and then PB to get the most uptime out of it, less chance of screw ups.

    Of course using the old opener is now an option for those tanks who pull when we're not in the right stance, but I still think optimally you would start with a Coeurl form move before popping PB.
    Why would you tho? That forces you to use SP as the last move. The Form Shift opener was never optimal, the last SP was only necessary to keep GL running. Now its just a completely unnecessary move that delays your rotation. You can't even change that SP for a crit BS. The perfect PB opener has always been a set of 5 moves that gets all your Buffs up. Which is SP/DM/RB *3 + DK + TW.

    "Starting off with Coeurl form move" is not an argument, since you do the same with PB :P
    (0)

  7. #657
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    I forgot about that last Snap, derp :x

    [Edit]: Actually I just tested out now that I'm in-game. Would this opener be better? Thanks to the extended GL you can now do:

    Form Shift x3 -> Demolish -> PB -> Snap -> Snap -> DK -> Twin -> Bootshine (crit) [PB ends here] -> Boot -> True -> Demo

    ...while keeping GL3 at the end, no Snap Punch needed at the end of Perfect Balance. Would this be a DPS increase?
    (0)
    Last edited by Aeliott; 08-25-2015 at 09:49 PM.

  8. #658
    Player
    scx's Avatar
    Join Date
    Jun 2015
    Posts
    22
    Character
    Akasha Veoh
    World
    Odin
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Aeliott View Post
    ...
    Not if you wanna get in a TOD after the opener I think. But there might be some way to do it.

    Here's a video of my opener: https://youtu.be/D3hro83HRBY
    (0)

  9. #659
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    I tried to squeeze in that Bootshine and Touch of Death at 613 skill speed but couldn't make it by aout 0.5 seconds. Maybe with an Arrow card or even Fey Wind it would be possible? That aside, guess you're right then, old opener it is
    (0)

  10. #660
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    If I had to guess, Snap [PB] Snap Snap Demolish would be best, because the reasons Snap Snap Demolish was better in 2.0 ought to be amplified.
    (1)

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