It only increases your crit chance. While it does say "Critical Hit Rate" on both skills like IR, and your character stats, it's not the same... When it comes to skills, they never affect your crit stat, they always just talk about how often you will crit (%).

so theres really no point when it comes to trying to line up IR with bootshine. ok thats where im messing up. the thev only thing that affects ur crit dmg is the actual numbers on our character stats. so 655 how much crit DMG is that. im not good with math i dont know how formula works.
1.52016317 or 152% your base damage using the forumla below.so theres really no point when it comes to trying to line up IR with bootshine. ok thats where im messing up. the thev only thing that affects ur crit dmg is the actual numbers on our character stats. so 655 how much crit DMG is that. im not good with math i dont know how formula works.
((CRT-354)/(858*5))+1.45 => ((655-354)/(858*5))+1.45
If you wanna line Interal Release up with something, Line it up with Demolish.
Last edited by Ossom; 10-12-2015 at 10:26 AM.
Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
I'm mostly interested in drk if that matters, ty.
Life's a tease.
as far as i know, Dervy is the only one currently working on stat weights, and he made most of the formulas for crit, auto attack, etc etc.Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
I'm mostly interested in drk if that matters, ty.
as far as im aware he only has stat weightings currently for monk and dragoon, but the general rule of thumb it seems for now is wep dmg > main stat > crit > det > ss
as far as the formulas posted here, the crit ones will work for every class, but the formulas you may find for auto attacks, skill damage, etc, they are class specific.
Last edited by Zamii; 10-14-2015 at 07:00 AM.


I would like to know why the formula says (858*5) instead of 4290. Seems like a stupid question but I'm genuinely curious lolHi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
I'm mostly interested in drk if that matters, ty.
This is Dervy's Forumla from the Dragoon thread. You can find it in the thread OP title something along the lines of "Dragoon : How to Dragoon Per Second" or something in this topic board.Hi this is really helpful and I'm not debating the formula at all, but where did this formula come from? Is it applicable for all classes? And lastly do you know of a place to locate stat weights for most if not all classes?
I'm mostly interested in drk if that matters, ty.
Edit: Linked below
http://forum.square-enix.com/ffxiv/t...A-DPS-Paradigm
As far as I know. Dervy and maybe one other person do stat weights when/if they feel like it. Probably gonna have to ask him if hes done dark stat weights, though I doubt he has, he might have some insight on what they could possibly be though.
I will say that its 9/10 probably gonna be Crit > Det > SS only because Crit was buffed and Det was nerfed for 3.0, other than that I have no idea how to go about getting actual values.
Last edited by Ossom; 10-14-2015 at 07:52 AM.
Thanks for your reply, I did do a bit more digging found dervys blog, I can post it if anyone's curious.This is Dervy's Forumla from the Dragoon thread. You can find it in the thread OP title something along the lines of "Dragoon : How to Dragoon Per Second" or something in this topic board.
Edit: Linked below
http://forum.square-enix.com/ffxiv/t...A-DPS-Paradigm
As far as I know. Dervy and maybe one other person do stat weights when/if they feel like it. Probably gonna have to ask him if hes done dark stat weights, though I doubt he has, he might have some insight on what they could possibly be though.
I will say that its 9/10 probably gonna be Crit > Det > SS only because Crit was buffed and Det was nerfed for 3.0, other than that I have no idea how to go about getting actual values.
And yeah youre right that works as a general ballpark idea for now which is what I had a hunch of anyway with drk dps, although I do enjoy number crunching so more specific numbers are always great.
Last edited by dank1; 10-14-2015 at 03:47 PM.
Life's a tease.

thank Ossom. so without food i have 152% crit dmg? then my next question the the percentage per crit increase? like if i use HQ baked Papira food ? i cant understand the formula since im not good with math, lol idont even know how to solve that.
Assuming you max crit from HQ Baked Pipira Pira.
((655-354)/(858*5))+1.45 turns into ((655+37-354)/(858*5))+1.45 which equals 152.87% Or a ~.86% Crit Damage increase from the original 152%
Basically : If you do a base attack of 1000. A Crit w/o any extra Crit Hit above the base of 354 would do 1450, a crit at 655 w/o HQ Baked Pipira Pira would do 1520 and a crit w/ 692 (HQ Baked + 655) would do 1528~1529.
While this might not seem like a worth while increase, please realize that Crit Hit also raises your chance to crit, I think my monk sits at like a 28-29% Crit chance last I check.
Though, without counting for the Crit Chance increase from Baked Pipira, if your DPS was 1000, I can assume 28% of those attacks were crits (Lets just assume your crits were distributed evenly between your weaker and stronger attacks, i.e You critted Bootshine the same number of times you Critted a ToD tick or something like that), roughly 280 * 1.52 = 425.6dps, using baked Pipira Pira (280 * 1.5287 = 428.036) gives you a ~1.4 DPS increase before you start accounting for Crit Chance.
As usual take everything I said with a healthy big grain of salt.
Last edited by Ossom; 10-12-2015 at 01:20 PM.
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