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  1. #1
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lilyth View Post
    I'm afraid you are quite missing my point as well. He was referring to the speed in which you attain GL3, and that's precisely what I've addressed in my post.

    Regarding the starting your PB rotation with NO GL vs 1 GL subject, this is irrelevant if you ignore the short PB animation. You will start with 0 stacks in **both** rotations before hitting the boss with your first Demo/SP. The only difference is that you use PB first instead of FS.
    This is what im discussing:

    I think sunny's proposed coerl quad opener(I filled in blanks im sure he may come up with something different)
    Snap -> PB -> snap-> demo -> (b4b)snap ->(xpot)DK-->(IR) tws--> elixir field--> ToD --> chakra --> Boot--> Howling--> True --> Steel --> Demo
    189 -> 207.9 --> 311.85(demo clipped) -> 270.27 (979.02)-> 225.225 --> 236.48625 --> 408. 783375-->450.074625 -->613.1750625--> 278.7159375--> 315.8780625 --> 353.0401875--> 278.7159375 --> 592.5294375 = 4731.643875

    Hakmatic theorized rotation with 2.0 opener + fracture:
    PB- > demo--snap-->snap-> b4b DK -->(xpot) tws-- >(ir) ToD--> Elixir field --> Boot--> Chakra-->True-->Howling --> Demo--> Steel --> Fracture

    283.5(Demo clipped) -> 207.9 --> 226.8 -> 225.225(943.425) --> 236.48625--> 450.074625--> 408.783375 --> 278.7159375 --> 613.1750625 --> 353.0401875 --> 315.8780625--> 592.5294375-->278.7159375--> 382.370625 = 4853.1945

    3.0 standard:
    Demo--> PB-->snap-->b4bsnap-->(xpot) DK-->(IR) Tws-->Steel->Snap-->Howling --> ToD -> Elixir --> Boot--> chakra--> True--> Demo

    367.5--> 207.9 --> 249.48-->225.225(1049.205) --> 236.48625 -->278.7159375 -->334.459125-->315.8780625-->450.074625-->408.783375 -->278.7159375-->613.1750625--> 353.0401875 --> 592.5294375 = 4911.603

    This is the first 10 gcds only. As each rotation goes on, there could be a difference in which is better due to when buffs timers are up again and which abilities they hit, but no fight is in a vaccum of time, and thus there are breaks in fights and the fight eventually ends and where it ends in your GCD row plays a small role too, but averages out over extended amounts of fights.

    Anyways as you can see, the one that starts off with going 1 gcd before PB was stronger than going PB using hakmatic's rotation. Thats all I was hinting at I even put the first 4 in parentheses that I was talking about to show the potency difference and obviously the final result. He was asking about a buff Snap vs a buff Fracture.

    I have yet to see how Ossom's rotation pans out, but he has 13 gcds in that rotation, so I would need to extend the other 3 examples by 3 more gcds. I'm just waiting to see if he is going to add anything to it as I know he wanted to get his xpot in for demo iirc.
    (1)

  2. #2
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Ok I'm getting confuse here. Before expansion we would open with PB right off the batt, but when the HW came out we started doing DM(gl1) PB SP(gl2) SP (gl3) and from there on. now with this changes we have, we go back to our old opening. Why is it changing back and why is not viable to start SP and gain GL1 then PB?
    (0)

  3. #3
    Player
    KrazyBean94's Avatar
    Join Date
    Aug 2015
    Posts
    36
    Character
    Student Loans
    World
    Odin
    Main Class
    Monk Lv 80
    So because I was bored, I managed to do an 11 minute parse with 1,260 DPS (no food or pots)...is that good?
    (0)

  4. #4
    Player
    Hitoseijuro's Avatar
    Join Date
    Jul 2015
    Posts
    71
    Character
    Leona Dawnstar
    World
    Malboro
    Main Class
    Pugilist Lv 60
    SCX, First of all, the first rotation, you are going to clip demo at 4-5 seconds, which I do believe is 2 ticks, which already puts the 2nd rotation ahead because of that or roughly even due to the fact that you will probably not clip demo on this rotation, but that may vary with ss and server tick because youll apply demo at either 0 or 1 second its really in between, this is with 556 skill speed(which is roughly around the SS we will probably be at with full BIS gear), the only way the SS in our BIS would go higher is if DET values were actually higher and on par with crit(this is because a lot of our good DET pieces are packing SS as well, example legs).

    and 2nd, your comment about the value not mattering isn't true, It does matter, slightly but it does, because when you compare a solid ability versus an ability that has dot ticks, depending on the value the difference will be different. You can see this with comparing snap punch versus Fracture, change DK modifier to 10%, 11% or 12.5% (Im still curious to which is correct) and you'll see their is a slight difference, compare snap punch with Touch of death and change the values of DK and youll see the difference in each time you change it.
    (0)

  5. #5
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Not sure who suggested this but, the fact that you guys keep talking about this rotation as Snap > Pb > Snap > Demo > Snap > Dragon Kick > Twin, instead of Snap > Pb > Snap > Demo > Dragon Kick > Twin > Snap worries me. Why would you not continue to put up buffs and instead automatically refresh GL3 when you just got it? Basically making it so your 5th attack doesn't have the Dragon Kick buff, and your sixth attack doesn't have the Dragon Kick and Twin Snakes buff.

    Quote Originally Posted by Hitoseijuro View Post
    This is what im discussing:

    I have yet to see how Ossom's rotation pans out, but he has 13 gcds in that rotation, so I would need to extend the other 3 examples by 3 more gcds. I'm just waiting to see if he is going to add anything to it as I know he wanted to get his xpot in for demo iirc.
    Yeah my bad, had raid and resorted to my old rotation since we're working on mechanics at moment. I need to look over my rotation a bit today or tomorrow.
    (0)
    Last edited by Ossom; 08-26-2015 at 11:37 PM.

  6. #6
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Monks kings of Single Target confirmed. No food, no pots, no party buff:

    i195 Monk - http://i.imgur.com/bUmvuK2.png (he was at 1338 but it fell when he went to take the actual pic). Massively cherry-picked 3:56s-ish parse.

    edit: my highest so far no food no pots no party buff

    http://puu.sh/jPndN/57e0f5fbd3.png
    (0)
    Last edited by Dervy; 08-27-2015 at 01:45 AM.

  7. #7
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    686
    Character
    Kenrir Amnis
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Dervy View Post
    Monks kings of Single Target confirmed. No food, no pots, no party buff:

    i195 Monk - http://i.imgur.com/bUmvuK2.png (he was at 1338 but it fell when he went to take the actual pic). Massively cherry-picked 3:56s-ish parse.

    edit: my highest so far no food no pots no party buff

    http://puu.sh/jPndN/57e0f5fbd3.png
    Well, at least we still have our pride dervy!

    I jest, I wonder if any mnks have gotten much higher actually.
    (0)

  8. #8
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,849
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Leonus View Post
    Well, at least we still have our pride dervy!

    I jest, I wonder if any mnks have gotten much higher actually.
    Shorter parse on Faust with no food or pots our monk was 1347, which is about 50 more dps than he was averaging before. I don't know what it was at the end of a1s though. And I'm not sure on his exact item level either
    (0)

  9. #9
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Dervy View Post
    Monks kings of Single Target confirmed. No food, no pots, no party buff:

    i195 Monk - http://i.imgur.com/bUmvuK2.png (he was at 1338 but it fell when he went to take the actual pic). Massively cherry-picked 3:56s-ish parse.

    edit: my highest so far no food no pots no party buff

    http://puu.sh/jPndN/57e0f5fbd3.png
    Yeah, my new high is 1322 at i192 no food, no pot, no party buff. I don't know what it was during combat, the 1322 was after it ticked down so I should have been holding in the 1330's as well. Roughly the same time frame as the one you posted. I was getting 1310-1315 as a final number fairly consistently. Unfortunately I play fullscreen so no active overlay for me so I only see what it ends up at after ticks down.
    (0)
    Last edited by Ricdeau; 08-27-2015 at 03:43 AM.

  10. #10
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    The Blm in my group bursted at 2.1K until the hand phase in as3 last night. Idunno if Monks are single target king Dervy.
    (0)

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