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  1. #341
    Player
    chad8041's Avatar
    Join Date
    Apr 2015
    Posts
    9
    Character
    Champ Mcfly
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Butcherboy View Post
    ok i just 181 with my mnk using 180 Weapon
    head 170 which i will change to 180 pvp head and melding it.
    feet is also 180 pvp plan on melding it.
    waiste is 180 pvp plan on melding it.
    i have the tekko 180 atm but will also change it to 180 pvp and melding it.
    body right now i have 180 togi but will get 180 pvp and meld it.
    legs ill do last and prolly wilkl just stick with the 190.

    accessories i have 180 pvp neck and ring and 190 the rest.

    so my question is this. looking at the secondary stats for pvp looks amazing and on top of that all are meldable. so is the stat weight right now worth it to spend on melding them 180 pvp piece and will it beat out the 190? or should i just go with 190? also gil is not a problem and materia nmot a problem since i have alot of it and dont know what to do with it. im almost to rank 47 pvp and will be buying bought head and gloves.
    I'm pretty sure those melds will not work outside of PvP.
    (0)

  2. #342
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Zamii View Post
    Hak no why!? your group want you to go nin for A3 or something? lol
    My guess would be Dragoon.
    (0)

  3. #343
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by chad8041 View Post
    I'm pretty sure those melds will not work outside of PvP.
    afaik, only the pvp materia are affected my which content you are in, regular materia, ie savage aim, savage might, etc, should all still work.
    (0)

  4. #344
    Player
    Hakmatic's Avatar
    Join Date
    Feb 2014
    Posts
    320
    Character
    Hak Matic
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Yeah we killed A3, I went dragoon, the nin we had left so we replaced him with a monk. Don't worry though, I'll be keeping my monk geared and still posting in here, just won't have any good tips right away .
    (0)
    Last edited by Hakmatic; 08-04-2015 at 03:40 PM.

  5. #345
    Player
    Odowla's Avatar
    Join Date
    Jan 2014
    Posts
    519
    Character
    Odowla Wetae
    World
    Gilgamesh
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Hakmatic View Post
    Yeah we killed A3, I went dragoon, the nin we had left so we replaced him with a monk. Don't worry though, I'll be keeping my monk geared and still posting in here, just won't have any good tips right away .
    I'll be attempting to do the same.
    (0)

  6. #346
    Player
    Spagnutty's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Spag Nutty
    World
    Adamantoise
    Main Class
    Monk Lv 60
    Applying the DRG stat weights (0.162Crit, .139Det, .104SS) to the monk esoteric gear reveals some definite winners and losers. Secondary stats aren't as insignificant as some people have complained! Any item with two dmg stats does well.

    Here are the effective weight gains compared to 190 gear based on my quick calculations:

    Head +12.496
    Body +2.449
    Hands +3.257
    Belt +10.471
    Legs +9.402
    Feet +2.502
    Neck +8.18
    Ear -.573
    Wrist -.258
    Ring +7.728 *(compared against 180 ring)

    Big Winners: Head, Belt, Legs, Neck, Ring
    Big Losers: Ear, Wrist, Body (Body is not worth the price until later!)

    Ring is a little complicated: Since it's compared against a 180 piece, it's effective weight gain is hefty. However, its stats are really not that good. The 190 Alex ring is better. And since the Savage ring drops from floor 1, it seems like a drop many players could get fairly early. Which means the ring is a slightly risky esoteric sink. In contrast, the neck is almost BiS even without a Coat upgrade.
    (1)

  7. #347
    Player
    Spagnutty's Avatar
    Join Date
    Aug 2015
    Posts
    9
    Character
    Spag Nutty
    World
    Adamantoise
    Main Class
    Monk Lv 60
    Coat/Twine upgrades change things a lot, but those aren't very accessible right now.

    Also, one could spend 1245 eso this week on Head + Belt + Neck, and it would actually be pretty competitive versus buying the 990 eso weapon. I think the weapon is still safer since these stat weights are borrowed from DRG and may not be accurate.

    Personally, I will be buying the weapon this week, Belt & Neck next week, and Head the week after that.
    (0)

  8. #348
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zamii View Post
    afaik, only the pvp materia are affected my which content you are in, regular materia, ie savage aim, savage might, etc, should all still work.
    so ur saying secondary stat materia like crit and det will work outside of pvp? either way even not melded for a 180 i think stats on certain pieces have better stats overal.
    pvp 180
    headv str 48 vit 48 crit 30 det 40
    gloves str 48 vit 48 det 40 SS 30
    belt str 36 vit 36 crit 32 SS 22
    feet str 48 vit 48 det 28 SS 42.

    now im going for 190 leggings and body. body will take me 4 weeks since ive been saving springs for legs.
    (0)

  9. #349
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Hak, since you cleared A3, do you know what was the accuracy needed?
    (0)
    The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..

  10. #350
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Spagnutty View Post
    Applying the DRG stat weights (0.162Crit, .139Det, .104SS) to the monk esoteric gear reveals some definite winners and losers. Secondary stats aren't as insignificant as some people have complained! Any item with two dmg stats does well.

    Here are the effective weight gains compared to 190 gear based on my quick calculations:

    Head +12.496
    Body +2.449
    Hands +3.257
    Belt +10.471
    Legs +9.402
    Feet +2.502
    Neck +8.18
    Ear -.573
    Wrist -.258
    Ring +7.728 *(compared against 180 ring)

    Big Winners: Head, Belt, Legs, Neck, Ring
    Big Losers: Ear, Wrist, Body (Body is not worth the price until later!)

    Ring is a little complicated: Since it's compared against a 180 piece, it's effective weight gain is hefty. However, its stats are really not that good. The 190 Alex ring is better. And since the Savage ring drops from floor 1, it seems like a drop many players could get fairly early. Which means the ring is a slightly risky esoteric sink. In contrast, the neck is almost BiS even without a Coat upgrade.
    Quote Originally Posted by Spagnutty View Post
    Coat/Twine upgrades change things a lot, but those aren't very accessible right now.

    Also, one could spend 1245 eso this week on Head + Belt + Neck, and it would actually be pretty competitive versus buying the 990 eso weapon. I think the weapon is still safer since these stat weights are borrowed from DRG and may not be accurate.

    Personally, I will be buying the weapon this week, Belt & Neck next week, and Head the week after that.
    Well, you're not accounting for Accuracy in those weights, which you shouldn't ofc, but you always have to keep accuracy caps in mind.

    Getting Head + Belt + Neck gives you massive increases, yes, but if you go from full Alex Normal gear to that, you will have 510 Accuracy, which WAY too low. I don't know the Accuracy caps, but I saw players mentioning around 635 for Front or something for A3S, and 510 is not possible to run with. A1S and A2S ofc have lower, but even there, 510 is not possible to run with.

    All gear that goes from Accuracy to no Accuracy, will have high weights on the list you made. Legs go from 0 Accuracy to 0 Accuracy, and still have a increase of over 9 weight, making it the best gear piece because of that. EDIT: Well, not best, but the biggest increase without accounting for cost

    I still haven't tried to figure out what route is best as a whole, but Legs are a pretty good choice IMO.
    (0)
    Last edited by Craiger; 08-05-2015 at 03:16 AM.

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