Page 28 of 192 FirstFirst ... 18 26 27 28 29 30 38 78 128 ... LastLast
Results 271 to 280 of 1911
  1. #271
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Monk AoE is amazing in 3.0 and is actually only surpased by SMN I think that should be common knowledge by now.
    (1)

  2. #272
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Ririndo View Post
    So... About Monk 3.0 AoE.. Has the word of Monks being amazing in AoE still not spread out?

    Yesterday on a A2 run, ppl were trying to force me to get on the walker because and I quote "monk has shitty aoe"
    Thanks to Invigorate + Puri I have almost none TP issues there (only last phase where I have to use 2x Chakra after every GL refresh so I can use puri again) ofc if there is an AST present the TP issue is gone.

    But Im kinda wondering, since in A2 I can easly compete with BLM (Ninja, DRG, MCN and BRD AoE are nothing compared to me) and the only class that is unreachable is SMN but thats not a suprise. So yeah, have I always been with failers in the group and Monk AoE isnt that great..?
    It's probably a mixture of bad MNK's and players just living in the past...

    I've been told many times to go into the walker because "MNK have shitty DPS in this fight"... But I've just told them to give me a chance 1 run, then they can look at my DPS and decide if I'm doing the least or not. Usually blow everyone out of the water, and so far I've only been challenged by 1 or 2 SMNs.

    If played better, other jobs will ofc be closer, and at least SMN should be ahead by a lot, but otherwise MNK does good AoE damage in a longer fight like that, because you can't spam AoE skills without losing all TP, and Elixir Field + Howling Fist does a lot of damage without costing TP.
    (0)

  3. #273
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Eh, saying Monk AOE is amazing isn't quite accurate. PB isn't something you can use frequently enough to seriously consider it. The DPS in something like A2 comes from the fact that AOE is built into our single target rotation. If you're doing 1500 dps, 1300 of that is still single target. Even in dungeons where you're just doing your rotation with rockbreaker spam half your damage is single target. If a tank chain-pulls in a dungeon you're still not keeping up with a BLM and their infinite mana.
    (3)

  4. #274
    Player
    Laur1x's Avatar
    Join Date
    Jun 2015
    Posts
    77
    Character
    Ryomou Shimei
    World
    Faerie
    Main Class
    Samurai Lv 80
    Sorry if it's a stupid question -- I'm new to MNK, but is there a rotation/priory? Basically what does MNK do for maximum AoE.
    (0)

  5. #275
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Laur1x View Post
    Sorry if it's a stupid question -- I'm new to MNK, but is there a rotation/priory? Basically what does MNK do for maximum AoE.
    If you can afford to burn all your TP (like it's going to be a very short pull), Twin Snakes -> Rockbreaker - Perfect Balance - Rockbreaker X5, mixing in a Howling Fist and Elixir Field in there somewhere. Preferably have BfB and IR up as well. This can lead to some ridiculously high burst AOE damage, but it leaves you drained and unable to be of much help if the fight's going to continue on for much longer.

    If you need to burn TP more slowly (like consistent trash pulls in dungeons), you replace Snap Punch and Demolish with Rockbreaker, depending on how many enemies (RB > SP if it hits even 2, RB > Demo at 3 targets.) Make sure you got enough TP for this, as you will still run yourself dry pretty quick.

    If it's more of a "cleave" than an "AOE" (like 2-3 targets who will live for a bit), just do your normal rotation but put Demolish on the other targets instead of using Snap Punch on your main target. This is also good if TP is going to be a concern, which is true for longer fights, and yes, that includes Purify. It's outright impossible to keep your TP up for long using Rockbreaker every combo unless a brd/mch/ast is feeding you TP, or the fight is short.

    Elixir Field really helps to carry our AOE, and since it's part of your single target rotation it's quite nice. Just make sure you position yourself appropriately for maximum EF and HF targets.

    Arm of the Destroyer sucks compared to Bootshine unless you're hitting 5 targets (4 if you have IR active), but even then it'll leave you TP drained incredibly fast. Overall it's not worth messing with.
    (0)

  6. #276
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Humorless View Post
    Eh, saying Monk AOE is amazing isn't quite accurate. PB isn't something you can use frequently enough to seriously consider it. The DPS in something like A2 comes from the fact that AOE is built into our single target rotation. If you're doing 1500 dps, 1300 of that is still single target. Even in dungeons where you're just doing your rotation with rockbreaker spam half your damage is single target. If a tank chain-pulls in a dungeon you're still not keeping up with a BLM and their infinite mana.
    Pretty much. With PB we can pull out massive AoE within those 10 seconds, but after that we have nowhere near the AoE as the other classes. Which explains why we're usually told to get onto the gobwalker for the bombs (not that I mind, I find it fun).
    (0)

  7. #277
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    i'll be totally honest, when my group got to A2, i didnt even run on monk, i went to my significantly lesser geared summoner (i173 vs i189)
    monk has ok AoE, but its far from sustainable.
    (0)

  8. #278
    Player
    Acedia1's Avatar
    Join Date
    Apr 2015
    Posts
    11
    Character
    Acedia Black
    World
    Midgardsormr
    Main Class
    Pugilist Lv 60
    Monk AoE is slightly better than the other melee dps IMO, but I guess one could argue that the utility the other 2 mdps bring on a fight like A2 savage is more useful, also not really OT, but @Atreides what is that GIF from.
    (0)

  9. #279
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Welp, I was wrong about Foresight in A1s, prey isn't affected at all. Bloodbath is pretty great.
    (0)
    The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..

  10. #280
    Player
    Clarpar's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Miyu Nyaa
    World
    Adamantoise
    Main Class
    Culinarian Lv 50
    Quote Originally Posted by Ricdeau View Post
    Ooh, the way it was initially worded I assumed you were talking about Faust since that's where most people were getting hung up around the percentages you gave. My apologies on that. Sadly I must admit we did have much time in there last night so I have no major advice on the Oppressor. Your DPS sounds about right from what I've seen though. However, those additional details you provided should give some others that got some decent time in there a little more insight as to your situation.

    The only screen I've seen with a parse at the end of a clear is this: http://i.imgur.com/ynysj56.png
    Dat WHM name doe!

    Also. In order to fix monks all they need to do is make Med an off gcd and put an appropriate cd on forbidden chakra. Not only will that help to alleviate the gap in dps after you consider the raid dps the other two melee bring, it will allow us to incorporate pur into the fight multiple times when its actually needed without fucking us out of the globals used to stack for it because:
    A. if youre running dry it means theres almost no downtime to use med without losing dps to regain tp.
    B. if youre forcing med into your rotation instead of a dps gcd, youre saving some tp while doing it anyway making pur worth that much less.
    Also while form shift is nice to start a fight, and will help to keep stacks up sometimes. more often than not you land on a dk/bs or ts/ts when the mob flies, or the time its gone is longer than your gl stack allows anyway even if everything is perfect. they should make it sustain the current gl stack if used on demo/sp. which would prob be a little op but, you would still be penalized by having dk fall off the boss and having to reapply and ts fall off of you and having to reapply. while this would make form shift kind of broken, not being pretty far above other jobs in st while bringing 0 raid dps utility would be balanced. right now all raid dps utility is worth far more than usual because of how much healers and tanks are having to dps to down the current content with the available gear level, even if your dpsers are good they still need to put out quite a bit making those buffs worth that much more.
    The same thing should be done for mudra to fix the lag issue, being able to weave them into your rotation would fix the server lag randomness of mudra timings and having the actual skill bounce back all at once. but this wont be done cause whoever thought of the bunny will be butthurt.
    (0)
    Last edited by Clarpar; 07-29-2015 at 12:48 AM.

Page 28 of 192 FirstFirst ... 18 26 27 28 29 30 38 78 128 ... LastLast