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  1. #1
    Player
    Carstien's Avatar
    Join Date
    Dec 2013
    Posts
    342
    Character
    Richter Cade
    World
    Alpha
    Main Class
    Dragoon Lv 100
    [QUOTE=dragonflie;3186809[/QUOTE]

    About that.

    You're correct, preys are physical, and foresight lowers the damage but for monk it's trivial. Foresight is based on defence and monk defence isn't high enough to get any decent reduction from it at all and certainly not the 40% or so you were describing.

    Prey also can be parried, I can confirm this as a Warrior main. I used raw Intuition to parry 6 in a row. The bad news is that it's weird at the minute. Other times I don't parry any. After a few tests I noticed that I parried none of the first three during one prey, yet I parried the next three by turning to face the left instead of directly at my oppressor. As far as I can tell the direction you must face to parry a prey has no correlation with the oppressors themselves. Even stranger, it never crits me even when using raw Intuition and facing a direction that does not parry them.

    This bears testing to be honest. There has to be something I'm missing.
    (0)

  2. #2
    Player
    Atreides's Avatar
    Join Date
    Apr 2011
    Posts
    1,067
    Character
    Ikohyu Kaito
    World
    Balmung
    Main Class
    Marauder Lv 100
    Monk AoE is amazing in 3.0 and is actually only surpased by SMN I think that should be common knowledge by now.
    (1)

  3. #3
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Eh, saying Monk AOE is amazing isn't quite accurate. PB isn't something you can use frequently enough to seriously consider it. The DPS in something like A2 comes from the fact that AOE is built into our single target rotation. If you're doing 1500 dps, 1300 of that is still single target. Even in dungeons where you're just doing your rotation with rockbreaker spam half your damage is single target. If a tank chain-pulls in a dungeon you're still not keeping up with a BLM and their infinite mana.
    (3)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Humorless View Post
    Eh, saying Monk AOE is amazing isn't quite accurate. PB isn't something you can use frequently enough to seriously consider it. The DPS in something like A2 comes from the fact that AOE is built into our single target rotation. If you're doing 1500 dps, 1300 of that is still single target. Even in dungeons where you're just doing your rotation with rockbreaker spam half your damage is single target. If a tank chain-pulls in a dungeon you're still not keeping up with a BLM and their infinite mana.
    Pretty much. With PB we can pull out massive AoE within those 10 seconds, but after that we have nowhere near the AoE as the other classes. Which explains why we're usually told to get onto the gobwalker for the bombs (not that I mind, I find it fun).
    (0)

  5. #5
    Player
    Laur1x's Avatar
    Join Date
    Jun 2015
    Posts
    77
    Character
    Ryomou Shimei
    World
    Faerie
    Main Class
    Samurai Lv 80
    Sorry if it's a stupid question -- I'm new to MNK, but is there a rotation/priory? Basically what does MNK do for maximum AoE.
    (0)

  6. #6
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    783
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Laur1x View Post
    Sorry if it's a stupid question -- I'm new to MNK, but is there a rotation/priory? Basically what does MNK do for maximum AoE.
    If you can afford to burn all your TP (like it's going to be a very short pull), Twin Snakes -> Rockbreaker - Perfect Balance - Rockbreaker X5, mixing in a Howling Fist and Elixir Field in there somewhere. Preferably have BfB and IR up as well. This can lead to some ridiculously high burst AOE damage, but it leaves you drained and unable to be of much help if the fight's going to continue on for much longer.

    If you need to burn TP more slowly (like consistent trash pulls in dungeons), you replace Snap Punch and Demolish with Rockbreaker, depending on how many enemies (RB > SP if it hits even 2, RB > Demo at 3 targets.) Make sure you got enough TP for this, as you will still run yourself dry pretty quick.

    If it's more of a "cleave" than an "AOE" (like 2-3 targets who will live for a bit), just do your normal rotation but put Demolish on the other targets instead of using Snap Punch on your main target. This is also good if TP is going to be a concern, which is true for longer fights, and yes, that includes Purify. It's outright impossible to keep your TP up for long using Rockbreaker every combo unless a brd/mch/ast is feeding you TP, or the fight is short.

    Elixir Field really helps to carry our AOE, and since it's part of your single target rotation it's quite nice. Just make sure you position yourself appropriately for maximum EF and HF targets.

    Arm of the Destroyer sucks compared to Bootshine unless you're hitting 5 targets (4 if you have IR active), but even then it'll leave you TP drained incredibly fast. Overall it's not worth messing with.
    (0)

  7. #7
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    i'll be totally honest, when my group got to A2, i didnt even run on monk, i went to my significantly lesser geared summoner (i173 vs i189)
    monk has ok AoE, but its far from sustainable.
    (0)

  8. #8
    Player
    Acedia1's Avatar
    Join Date
    Apr 2015
    Posts
    11
    Character
    Acedia Black
    World
    Midgardsormr
    Main Class
    Pugilist Lv 60
    Monk AoE is slightly better than the other melee dps IMO, but I guess one could argue that the utility the other 2 mdps bring on a fight like A2 savage is more useful, also not really OT, but @Atreides what is that GIF from.
    (0)

  9. #9
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    Welp, I was wrong about Foresight in A1s, prey isn't affected at all. Bloodbath is pretty great.
    (0)
    The rains have ceased, and we have been graced with another beautiful day. But you are not here to see it..

  10. #10
    Player
    Ritas's Avatar
    Join Date
    Jul 2015
    Posts
    3
    Character
    Ritas Zahard
    World
    Shiva
    Main Class
    White Mage Lv 60
    So, I think i'm doing something wrong. Using the opener from the OP of this thread and continuing with the usual rotation, weaving in all the ogcds when they come up, I get like 1060-1080 over 3:45 to 4:00 minutes. This is my gear (if it's not already updated, i've got the law hands by now). I don't have the party buff or use potions/poisons/food.

    I get that the Ravana weapon would boost me abit, but I doubt it compensates for the 100+ dps that I'm missing. Any more info I could give to help me? Any tips?
    (0)

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