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  1. #1
    Player
    _ray_'s Avatar
    Join Date
    Jun 2016
    Posts
    12
    Character
    Nivox A'lnlok
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Couple of questions relating to my ilvl 233 Monk with 235 weapon.

    Do I need to stay in rear position till demolish animation is finished or I can move to flank while its still active ? Same with dragon kick.

    Is it OK to clip demolish/twinsnake/dragonkick effects or wait for them to fall off and re-apply ?

    Finally, is my current dps of 1926 on AS8 dummy acceptable for my ilvl ?


    Thanks.
    (0)

  2. #2
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    The moment a positional weaponskill is activated (i.e. when the GCD starts counting down; if you are queueing like you should, this may be up to 300ms later) is when the positional is determined. You can move out of position as soon as the GCD is spinning. Note that most cases of a target appearing to turn is strictly aesthetic; with few exceptions--though Brawler seems to be a significant exception--mobs more or less turn instantly on the server side, only facing the other way for the duration of their special back-row-attacking animation. This is pretty hard to prove; I'm just saying this as someone who used to be required to get positionals on Melusine, whose rotation lined up with mine not at all.

    Dragon Kick and Twin Snakes should be clipped. Demolish should be clipped slightly under normal circumstances. Please note that Demolish's animation is long and the DoT is only applied at the end of it, so clipping at "4" seconds is not as drastic as it may appear.
    (1)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  3. #3
    Player
    MiracleBob's Avatar
    Join Date
    Oct 2014
    Posts
    225
    Character
    Chilli Marilli
    World
    Shiva
    Main Class
    Conjurer Lv 100
    Sorry for my bad englisch first. I am ilvl 236 now and my static cleared a5s couple of weeks ago. But i can online do about 1300 dps, which seems really low. I am doing positionals right, almost no dot-clipping, i am using Tornado-Kick during boost. I have noch idea how to do more dps..
    (0)

  4. #4
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by MiracleBob View Post
    Sorry for my bad englisch first. I am ilvl 236 now and my static cleared a5s couple of weeks ago. But i can online do about 1300 dps, which seems really low. I am doing positionals right, almost no dot-clipping, i am using Tornado-Kick during boost. I have noch idea how to do more dps..
    That's the average DPS in A5S, considering you also don't have a 240 weapon and I'm pretty sure most people in your group doesn't that DPS is enough. To get a higher damage parse would require using aoe on the pigs and then killing the boss right after and once the party DPS is high enough you can push the first boost for even more DPS. But taking into consideration you recently beat it getting a really high parse is going to take some time.

    Also, it's quite hard for us to give feedback without any data to look at.
    (0)

  5. #5
    Player
    MiracleBob's Avatar
    Join Date
    Oct 2014
    Posts
    225
    Character
    Chilli Marilli
    World
    Shiva
    Main Class
    Conjurer Lv 100
    We are killing the adds with Caster-LB. Our SMN is doing about 1,5-1,6k dps, thats why I think ich should do more.

    My IG Name ist Chillin Bob, if you want to take a look.
    (0)

  6. #6
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by MiracleBob View Post
    We are killing the adds with Caster-LB. Our SMN is doing about 1,5-1,6k dps, thats why I think ich should do more.
    Without pushing boost and padding on the adds you're not going to surpass the summoner that well considering summoners have 90% uptime on damage as their dots deal a lot of damage and last for quite a while meaning that he deals damage even when you can't attack. Comparing your best run to mine, both with the same clear time. The most noteable thing I see is the lack of IR uses, mine had 7 vs your 4. Considering that IR is the strongest buff(Around 16%) other than GL3 it's missed damage. The second thing I notice is that you miss a lot of bootshine positionals, 92% vs 67%. You can take a look at it here: http://www.fflogs.com/reports/compar...ne&source=19,8 Do mind that my run was at i236 and i240 weapon so don't look at the damage but rather at hits and percentages.
    (0)
    Last edited by Krindor; 07-15-2016 at 02:40 AM.

  7. #7
    Player
    MiracleBob's Avatar
    Join Date
    Oct 2014
    Posts
    225
    Character
    Chilli Marilli
    World
    Shiva
    Main Class
    Conjurer Lv 100
    Oh, I see. Well, it's hard for me sometimes to see, if I am standing at the back when the boss is small. Maybe I have to do some UI adjustments
    (0)

  8. #8
    Player
    Crocel's Avatar
    Join Date
    Apr 2016
    Posts
    18
    Character
    Crocell Tula
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    Quick question. I have pretty high latency and whenever I use my Pot (after DK) I clip my GCD for maybe about a second. So basically I just stand there for 0.5-1 second doing nothing while I wait for Twin Snakes to hit.

    Do you think it would be better for me to pop the pot just before the tank pulls/Shoulder Tackle. or just roll with the clipping? Thanks.
    (0)

  9. #9
    Player
    Claymore022's Avatar
    Join Date
    Sep 2015
    Posts
    115
    Character
    Claymore Morqlae
    World
    Ultros
    Main Class
    Monk Lv 80
    Quote Originally Posted by Crocel View Post
    Quick question. I have pretty high latency and whenever I use my Pot (after DK) I clip my GCD for maybe about a second. So basically I just stand there for 0.5-1 second doing nothing while I wait for Twin Snakes to hit.

    Do you think it would be better for me to pop the pot just before the tank pulls/Shoulder Tackle. or just roll with the clipping? Thanks.
    Roll with the clipping. Move the pot to after twin snakes though just so you're not missing any auto attacks buff'd by it.

    Actually the more i think about it, the weirder it sounds. What are you doing for your opener? Popping a pot before the pull shouldn't really be an option
    (0)
    Last edited by Claymore022; 07-27-2016 at 03:59 PM.

  10. #10
    Player
    Crocel's Avatar
    Join Date
    Apr 2016
    Posts
    18
    Character
    Crocell Tula
    World
    Midgardsormr
    Main Class
    Monk Lv 60
    Quote Originally Posted by Claymore022 View Post
    Roll with the clipping. Move the pot to after twin snakes though just so you're not missing any auto attacks buff'd by it.

    Actually the more i think about it, the weirder it sounds. What are you doing for your opener? Popping a pot before the pull shouldn't really be an option
    Yeah thats what I thought. I'm doing:
    Shoulder > Demo > PB > Snap > IR > Snap > B4B > DK > Pot > Twin > Elixir > Snap > Howling > ToD > Steel > Bootshine > Forbidden > ....
    (0)

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