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  1. #1
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by SunnyHirose View Post
    I get 1757 and 1814 respectively; however, I must wonder what's the point of all those melds if you're only going to hit 633 Accuracy!
    Oops forgot to change it into accuracy, removed 70 SkS for Acc in the spreadsheet but didn't change it in Ariyala. Also that set was just something I threw together to get reasonable stats with i220 to put into the spreadsheet, is in no way optimized.
    (0)
    Last edited by Krindor; 03-19-2016 at 02:52 AM.

  2. #2
    Player
    MonkDace's Avatar
    Join Date
    Aug 2015
    Posts
    24
    Character
    Dacien Chevalier
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Sunny, I know you were experimenting with stat weights but from what I saw last it looks like the general placement of WD > Str > Crit > Det > SS with a rough suggested cap of 660 for SS and whatever the current cap is for Acc? Am I missing something? Should I still go for as much Crit as I can find with the materia slots and Det when crit is capped already or what? My gut tells me yes but I'm not sure how to build up gear still so I've been defaulting to the usual wisdom.

    Also thanks for your calculations.
    (0)

  3. #3
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by MonkDace View Post
    Sunny, I know you were experimenting with stat weights but from what I saw last it looks like the general placement of WD > Str > Crit > Det > SS with a rough suggested cap of 660 for SS and whatever the current cap is for Acc? Am I missing something? Should I still go for as much Crit as I can find with the materia slots and Det when crit is capped already or what? My gut tells me yes but I'm not sure how to build up gear still so I've been defaulting to the usual wisdom.
    I don't know what's going to be the actual BiS, but the stat system is simple enough that melding for common sense is going to be good enough: Critical unless you get more value from Determination (it always depends on the caps), Accuracy if there is an uncomfortable jump between sets you could be equipping. In the end, we can only accept that we're going to have this much skill speed at i240, and even if you can pentameld Eikon gear and even if that is theoretically better, I try to cater to players of average-size pockets. Like, you will eventually get your hands on the grade V materia if you play until 3.4 and you really want it; there's Void Ark weekly for now, you can spiritbond Sky Pirate gear in VA/dungeons, Diadem spoils may be an option for you, and probably more sources coming later. IV should be the budget option, quite reasonable while you grab Vs.

    I don't talk about too much about speed caps because I already do enough theorycrafting in a vacuum as it is. We live in a world where people make mistakes, Fey Wind / Arrow is helpful, changing gearsets for accuracy between bosses isn't practical if it involves remelding, bosses jump away, latency is a thing, BiS is often slightly obsolete within 3 months and definitely within 6 months, etc.

    And yeah we don't really know the accuracy caps for Midas yet. I've considered trying to find some simpler pattern behind it, but no dice so far.
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  4. #4
    Player
    MonkDace's Avatar
    Join Date
    Aug 2015
    Posts
    24
    Character
    Dacien Chevalier
    World
    Brynhildr
    Main Class
    Monk Lv 60
    Quote Originally Posted by SunnyHirose View Post
    if you can pentameld Eikon gear and even if that is theoretically better, I try to cater to players of average-size pockets. Like, you will eventually get your hands on the grade V materia if you play until 3.4 and you really want it; there's Void Ark weekly for now, you can spiritbond Sky Pirate gear in VA/dungeons, Diadem spoils may be an option for you, and probably more sources coming later. IV should be the budget option, quite reasonable while you grab Vs.
    Dang. Well, fair enough. I have some pieces of the Eikon set. Figured it was pretty good but wasn't sure how competitive it was. Still, thank you for the insights. I don't know if I want to overmeld and see a grade V explode in my hands (that would possibly make me feel emotional pain at this point) so I've been pentamelding the pieces but with grade IV's since damn. Expensive!
    (0)

  5. #5
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Im still unsure about bis. I dont like having sub 400 det either. :/
    (0)

  6. #6
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    I've found TP issues to be manageable at 785 SS. That said, here is the Gear Set I will be using 723 Acc, 934 Crit, 599 Det, 690 SS After experiencing A5s and A6s, I do not think worrying about SS as long as its under 800 should be too much of an issue.

    Overall it takes 18 V materia. On my server that would run about 9~15M, but I have like 4-500 Diadem Spoils and some airships at my disposal. I know the materia will be impossible to get for some peeps, I suggest you try and make diadem a thing again. My suggestion, we bring back Tri-Island farms on Hard Mode. You can get enough for 1-2 Materia per person a run there if your group is good enough, and as long as there are 5 or so groups there (Thats how I got my 4-500 or so in the two weeks Diadem was actually relevant).
    (0)

  7. #7
    Player
    PROBOUND's Avatar
    Join Date
    Sep 2013
    Location
    Limsa
    Posts
    586
    Character
    Butta Stackz
    World
    Midgardsormr
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Ossom View Post
    I've found TP issues to be manageable at 785 SS. That said, here is the Gear Set I will be using 723 Acc, 934 Crit, 599 Det, 690 SS After experiencing A5s and A6s, I do not think worrying about SS as long as its under 800 should be too much of an issue.
    A little too much accuracy. Reports of 696 have came in with no misses from flank. 705 being the safer option most seem to be settling on. You could stack more det instead.
    (0)
    Last edited by PROBOUND; 03-18-2016 at 10:41 PM.

  8. #8
    Player
    Ossom's Avatar
    Join Date
    Nov 2014
    Posts
    368
    Character
    Ossom Possom
    World
    Adamantoise
    Main Class
    Armorer Lv 53
    Quote Originally Posted by PROBOUND View Post
    A little too much accuracy. Reports of 696 have came in with no misses from flank. 705 being the safer option most seem to be settling on. You could stack more det instead.
    This is for A8s? Hm.. I think I have an accuracy meld I can get rid of then, maybe 2.

    Also quick question, looking for input :

    Would it be worth it do B4B > Pb > ... etc.. in your opener, so that when IR comes back up you can hold Elixir Field and Howling fists for ~8 Seconds to get it buffed by both IR and B4B again 80 seconds into the fight?

    I think I'm going to start doing this on fights where there isn't down time when IR comes back up. But wanted your guys' input, (mostly wanted Sunny to tell me i'm right or wrong :3)

    Effectively you would open with B4B > PBP > Get GL3 > DK > TS > IR, then when IR comes back up the second time you pop it immediately, wait until B4B is back up, about ~8 Seconds later and then Pop that, giving you 7 Seconds to put in both Howling Fists and Elixir Field, also Demo should be getting refreshed then if you didn't have any down time before hand.

    If this is better, it also makes me wonder if it would be better to go B4B > PB > Demo > Snap > Snap, instead of B4B > PB > Snap > Snap > Demo, only because you could then clip the first Demo while B4B still up to maximize them Gainz

    I honestly don't know if the DPS lost from doing B4B so early is counteracted by the B4B X IR Buffed Howling, Elixir, (maybe ST), Demo, etc..

    Lastly, does anyone know if Pots & Food have an effect on Stone, Sky, Sea?
    (0)
    Last edited by Ossom; 03-19-2016 at 12:08 AM.

  9. #9
    Player
    SunnyHirose's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    597
    Character
    Sunny Hirose
    World
    Hyperion
    Main Class
    Lancer Lv 70
    There is definitely enough downtime in those two fights that TP shouldn't be a big issue. I've done a lot more dying this tier than I've gotten accustomed to, and I can tell you the most likely times to die seem to be before you reach for the Invigorate....
    (0)
    ٩( ʘᆺʘ )۶ Qiqirns never skip egg day!

  10. #10
    Player
    Jekyll's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Henry Jekyll
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Just some additional info for those MNKs using tier IV materia until they can upgrade to Vs. From a damage perspective, DET falls behind SS for tier IV materia, so if you're using 4's as a filler, SS is the way to go. However, if you're using V's, DET definitely pulls ahead. Napkin math below:

    IV:
    Savage Might 4: 6 DET = 1.056 (.176 * 6)
    Quickarm 4: 9 SS = 1.233 (.137 * 9)

    V:
    Savage Might 5: 12 DET = 2.112 (.176 * 12)
    Quickarm 5: 12 SS = 1.644 (.137 * 12)

    IV's and V's together (also including crit at .228):

    DET IV < SS IV < SS V < CRIT IV < DET V < CRIT V
    (0)
    Last edited by Jekyll; 03-19-2016 at 12:13 AM.

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