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  1. #1
    Player
    Luvbunny's Avatar
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    Jun 2012
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    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    FF14 does feel more restrictive, but that is the side effect of curated game, and theme park ride style instead of sandbox open end. I personally rather play FF14 the way the creator intended, restrictive or simplified rather than the freedom of ESO style. I don't want to deal with "I do what I want and how I want to play, cuz this is how it is going to be so stop telling me what to do and what my role is" type of attitude. When you play in a group setting, player has ROLES and you better follow that to a T and perform your duties and stop thinking with your ME ME ME ME. It is a group play, you do not matter, your group does, everything you do is to ensure your group will survive the encounter and everyone is supporting each other.

    The way FF14 roles are set up are good, it avoids nasty surprises of those special snowflakes who want to play however they want and cannot follow order and disregard any mechanic. This notorious ME ME ME mentality can cause wipes after wipes after wipes. Each job here does have to adhere a certain role and follow strict rules in the party, and you don't exactly have too much freedom over your play style. And that is totally ok, curated experience versus "sandbox" do whatever you want how you see fit. Different game, different play style.
    (2)
    Last edited by Luvbunny; 07-14-2015 at 03:18 PM.

  2. #2
    Player
    QiLymePye's Avatar
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    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Luvbunny, wrong. Just because you have freedom in ESO doesn't mean you dont have roles. Have you played ESO.

    Edit: also this game is group play only about 15% of the time. Thats another reason you have people not knowing what "roles" to be playing or how to play them. Explain to me what role you are in your party made up of 1 person? And you are said person in a world that is not interactive with others unless you group up and do what, hunt 1 monster? You can't talk about roles when the game only put you in a group role very sparingly now, back to below:

    When you make a group in ESO, the group leader decides who plays what role. They assign the roles on screen using icons and based on the playes in the group and their abilities and gear. So for example, If I had a mage, a templar, and a stealth/rogue in my party just by their class, It doesn't mean that automatically the mage is heal, templar is tank, and rogue dps. Because roles in ESO use more than FF's roles by predetermined class/job role design.

    The mage might have full armor and put attributes into health and magic while utilizing skills with damage mitigation and aggro.

    Templar stats went into stamina(dmg) and health, so they are using a duel weapon with high attack and skills utilizing tremendous damage output. Oh and the templar in this fight is using bow;

    Rogue put stats into stamina and magic, is using stealth attack/defensive/support skills while using a resurrection staff as main weapon and daggers or sword as secondary.


    So based on that, as a group leader, I would put Mage=Tank, Templar=DPS, and Rogue=healer/support. So see, roles aren't assigned based on just the class you pick, they are also assigned based on gear and skills/techniques.

    Edit: Also, the abilites and skills you have are based not only on the class you chose, but also the weapons you use. So even though the above mage might have full armor, he still has access to his class mage abilities. But he wont have access to his staff magic abilities unless he equips a staff. Or he can just use a sword and shield and have access to those abilities while utilizing magic from his class. Also every skill when used enough can be ugraded once to include an extra function. You only get two choices for the upgrade and you have to choose the best upgrade based on "your" play style for your character. So basically I can have 3 of the same class in my group and they all can fulfill different roles depending on their gear and skill progression

    Why people think tanks have to be big bulky people, mages have to be small or thin, etc. Why cant mages wear plate armor, why can't my tank heal, why can't dps cast spells and attack with a sword? And "special snowflake"? I pay for an open ended MMO to play and build my character how it fits my play style. It doesn't mean I can't be in a tank role. Why limit tank role to one set of skill or one class. I suggest you play ESO. I'm applauding ESO not for the game itself, more so how they approached making a game where everyone can find a place to fit without being subjected to "you are not good because you didn't use this skill when its your job" etc. If I'm a tank and I keep aggro on me and mitigate damage on myself and have a very good amount of health...and Im a mage wielding a staff or weiding a bow...how is that not playing my role? I created my character to fit the role I want to play, not the other way around, like FF.
    (3)
    Last edited by QiLymePye; 07-14-2015 at 04:31 PM.

  3. #3
    Player
    QiLymePye's Avatar
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    Dec 2014
    Location
    Ul'Dah
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    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Also, this game creates the ME ME ME attitude already because of how restrictive it is. This game is supposed to put you in the game world with others who have different playstyles, different likes, different experience with gaming, etc. But the game is not conducive to group play because it doesn't account for the fact that people are people. I didn't sign up for a "rail" MMO. I have no control over how story plays out, how i play the class i select, how I equip the class i select, how I customize the class I play.

    If they wanted to make a game so restrictive, they should have stuck to a single player RPG. I wanted variety, choice. Im paying 14.99/month and I can't do 1/4 of the stuff I can do in most other games without paying a sub, even single player games. I want people to stop making excuses for SE. This game is not where it shouldbe or could be and the way its going, its not going to get there before any other games pop up and overwhelm them. Oh, and ESO is optional sub, I can play for free, after buying game of course, and access their servers, get updates like other mmo.
    (5)
    Last edited by QiLymePye; 07-14-2015 at 04:16 PM.

  4. #4
    Player
    Luvbunny's Avatar
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    Jun 2012
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    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by QiLymePye View Post
    I didn't sign up for a "rail" MMO. I have no control over how story plays out, how i play the class i select, how I equip the class i select, how I customize the class I play. If they wanted to make a game so restrictive, they should have stuck to a single player RPG. I wanted variety, choice. Im paying 14.99/month and I can't do 1/4 of the stuff I can do in most other games without paying a sub, even single player games. I want people to stop making excuses for SE. This game is not where it shouldbe or could be and the way its going, its not going to get there before any other games pop up and overwhelm them. Oh, and ESO is optional sub, I can play for free, after buying game of course, and access their servers, get updates like other mmo.
    This is FINAL FANTASY lol, may want to do research about this franchise and its gameplay. The majority of leveling from 1-60 is mostly solo playing, exploration, with some online component where you have to complete certain dungeons to advance the main story missions. You can do dungeons over and over, or you can do it once for main story and use other means to level without interacting much with other players, if that fits your play style, you can do it.

    Past level 60, everything is endgame oriented, which means you MUST group with other player if you want the best in slot gears. Obviously you can just do crafting and gathering and never set a foot in any endgame dungeons if you want to do it, and use levequest, daily hunt marks, and FATE to level up other class as well.

    Group play in FF14 however is somewhat strict, you MUST know your role, and it is not "how I see fit". The gears are also the same way, it is far more simplified. At most you can mix and match accessories for certain class, but please don't come as healer with all INT caster accessories just because you want to do DPS only. Almost every end game dungeons, your role is pretty much determined, and you better play it to a T - or risking irritating your fellow players (I am looking at you dark knight who want to DPS only and never once use their defensive cooldowns, or those Scholar who thinks the Fairy can heal pretty much all end game activities while they play gimped Summoner version).

    If you look at end game, most of the strategy out there is used because it is considered optimal solution. However you do not have to follow this, and can freely experiment and alter to suit your static, since this could change depend on your static job composition. Duty Finder however mandate that you follow the most commonly known strategy, it is not exactly creative, but I rather deal with tried and true methods rather than wiping over and over and over, simply because a certain snow flake decide he/she will do it their way and screw the group and the mechanic.

    I do not have any wish to play ESO by the way, I don't like sandbox game. If I buy a game, I want to experience exactly what the creators have intended. FF14 is not perfect by any means, but so far, it is pretty good and well curated. The game design is FOCUSED, put you in a tight straight and narrow rail from start to finish (as well as giving players TONS of hand holding - assuming you can read). And this game has bazillion content, more so than ESO. The voice chat factor ruins that game for me, I rather not hearing other players (background) noises. It's simple really, if you don't like how things are, don't play the game. I am not trying to change ESO or FFXI or WoW, I just play the game that interest me. FF14 is that game for now.
    (2)
    Last edited by Luvbunny; 07-14-2015 at 06:37 PM.

  5. #5
    Player
    QiLymePye's Avatar
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    Dec 2014
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    Ul'Dah
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    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Yes, but this is supposed to be an MMO. I'm not complaining about the game itself. I'm complaining about what its labeling itself as when its not. I don't need to research. I've played final fantasy since it was released on nintendo, when the only party members you had were Kane and Cecil, 2-man party.

    I've played not only this company's rpg's over the years, but countless others from other companies. I knew this company when it was just Square. i grew up with them. I also played others like Enix, before they merged with Squaresoft. I know my games. Based on my "real life research", this company helped pace the way for Jrpg's here in the US. Those rpg's were single player, not MMO. And their knowledge of Single Player jrpg shows in this game. I would have rather they made this a single players, which it already is. I had more customization in FFTactics than this game. This is 25 years of frustration. They can do better. I told people when I heard this game was coming out that it would be the best MMO. I'm starting to eat my words...
    (6)

  6. #6
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Also, what is a snowflake? lol. The reason people are playing outside of this "supposed" role is because, since this is supposed to be a casual game, they are not used to playing in a role. Like I said before, how are you gonna ask someone who plays 90% of the game solo to all of a sudden get used to playing in a role. There is no role when you solo.

    When outside of dungeons, how many tanks actually tank? How many healers focus more on healing than dps? Thats why you have people trying to dps when playing other "roles". The tank has been dpsing a majority of his playtime then BAM, he gets in a dungeon and all of a sudden skills he had no use for are all of a sudden required. What? The roles should have been determined based on play style and what was needed in that party. Not, "im playing a tank class which I DPS most of the game but Now I have to tank". lol that is bad game design. Thats like me teaching you english most of the school year but giving you test in spanish and telling you that you should "know your spanish"
    (4)

  7. #7
    Player
    VarinaVashai's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    75
    Character
    Varina Vashai
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Luvbunny View Post
    This is FINAL FANTASY lol, may want to do research about this franchise and its gameplay.
    It looks like you might want to research Final Fantasy "lol".

    Have you any clue what the elementals are? you know elemental strenghts weaknesses? What happens when you cast fire on a creature that is of the fire element, or for that matter what happens when you cast fire on a creature weak to it. just an example, i mean you did research Final Fantasy right?

    Final Fantasy XIV is and it isnt final fantasy based on its franchise. Its final fantasy in its title, the skin the game is presented in is Final Fantasy. And the story is done well as most Final Fantasy games are.

    But the game model, the content you find within the game is not based on the Final Fantasy franchise. Its based on modern mmo's ((MSO) massively single player online), the most popular one World of Warcraft. The game most companies based their modern mmo on, due to its huge success. Alot of subscribers doesnt mean the game was great just accessible and fun, for a while. Problem with the model is the content type in it is all the same repeated and reskined to be new.

    The issue what is the issue, if you like that then thats great. What is annoying is how you and your kind. Are so against different content types being added to the game, without taking away from you the stuff you enjoy. Just > adding <, but then there would be content you dont like and you would be up in arms.
    (5)