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  1. #1
    Player
    VarinaVashai's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    75
    Character
    Varina Vashai
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by KisaiTenshi View Post
    I think a lot of us are looking at it with nostalgia-tinted rose-colored glasses.

    Such a bad phrase nostalgia-tinted rose-colored glasses, there where great features in 1.0.But it gets discared, swept under the rug, because 1.0 also had bad features and the elephant in the room was the copy pasted world . When ppl quickly want to trash 1.0 in explaining how it was bad they talk about the worlds copy pasted areas.

    I would say "i think alot of individuals are looking at 2.0 and Yoshidas design philoshy, blinded by illusions of infatuation"
    2.0 well designed world (visualy), bit small (very small world). It does however look very very nice. A shame all that hatred for the 1.0 copy pasted world doesnt translate into hatred for copy pasted content. Even greater shame that the new world is pretty, but useless no reason to be exploring in it. So we have this brand new world remade, with a theme park philosophy on all its content. But a world so empty and shallow, and we got flying so now its even more useless.

    4.0 we dont even need a world just a picture of one that looks pretty. And lets add depth to the combat, lets add 5 more skills thats part of your rotation. That you spam away over and over til its muscle memory and brain is busy watching netflix on the side.

    Combat not as fast paced as you might have belived. Modern mmos all use it, psychology you're constantly pressing buttons therefor your doing something important all the time. This game is fast because im pressing something all the time, if the buttons where made to only send you tells and make your character wave it would be just as important as that.

    I hope that someday they will do something new and make something great, rather then copying content from Blizzard, bioware, arenanet and so on. Add more life into the world itself rather then putting everything in instances, and not F.A.T.E or Hunts. Fates and hunts are the same thing in terms of execution server roflstomp, mmos used to be an adventure in a dangerous world. Playing togheter with others, not just next to them at the same time. A world with substance, and combat with some thought and interraction with others. And no im not talking about the interractions we see now, where ppl only talk to berate someone, ask if they watched a guide, tell them to watch a guide, tell them to uninstall or just some ego stroking ilvl comparing contest.
    No i mean interraction in terms of the combat mechanics, job x does something job y does something else this interracts and create rainbows.

    Or we could rebrand the genre Massively single player online
    (4)

  2. #2
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VarinaVashai View Post
    Such a bad phrase nostalgia-tinted rose-colored glasses, there where great features in 1.0.But it gets discared, swept under the rug, because 1.0 also had bad features and the elephant in the room was the copy pasted world . When ppl quickly want to trash 1.0 in explaining how it was bad they talk about the worlds copy pasted areas.
    The thing with the copy-pasted areas, is that it was excessive at launch. Like, it literately overshadowed everything good about the game.


    Like, this is worse than 8-bit 2D era RPG's repeat usage, where they did it to save space.

    Look at it from the entire zone, and it looks even worse:
    (1)
    Last edited by KisaiTenshi; 07-14-2015 at 08:08 AM.

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    The thing with the copy-pasted areas, is that it was excessive at launch.
    Who cares if it was copy/pasted. Bloated for sure I don't think anyone would disagree but to say that it took away from the experience I guess I just can't agree. Copy pasted or not the world felt and looked alive.



    (7)

  4. #4
    Player
    Shamo_Lomenzo's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Shamo Lomenzo
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Jynx View Post
    Who cares if it was copy/pasted.
    I do. It's lazy and dumb and I don't like running through the exact same area five times before I get to where I need to be going.
    (1)

  5. #5
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Shamo_Lomenzo View Post
    I do. It's lazy and dumb and I don't like running through the exact same area five times before I get to where I need to be going.
    BUt that I don't understand. You say that but you are ok with fighting the same stupid fate, using the exact same rotation, wearing the exact same style of gear over and over again. What attracted me to mmo, especially FFXI, was the immersion of the world I was in. This world is ok, but not superior. Once again, I bring up ESO. Im playing on the PS4 and its 100x more immersive and 10x more beautiful than FF. I mean I can sit on a hill and watch the sun set while in the distance I can see a storm approaching. Lightning and rain and thunder, swamps and farms and beaches with big ass pirate boats docked that I can swim to. I mean I'm confused. People are saying they can't make FF look better because of Playstation but then I log onto ESO on my PS4 and I'm like, FF can't do this?

    Sidenote: also the staleness of your characters look and abilities compared with everyone else playing the same class is copy and pasted. I don't understand having, for example, an optimal way to play each class. You line up 100 people of the same class at the same ILVL about 95 of them will have the same build, same weapons, same rotation. Thats stupid. Thats boring. There is nothing that make you stand out from other players. ESO: I can have a mage tank, or a rogue templar, I can build my character anyway I want, wear whatever gear and equip what ever weapon. I can seamlessly swap during battle from my sword to a bow with ease. After playing ESO, Im starting to feel confined playing FF. If this game was advertised as a single player game(which IMHO, it pretty much is), I would understand. I feel like FPSMMO like Destiny is more MMO than this game is right now.
    (8)
    Last edited by QiLymePye; 07-14-2015 at 10:41 AM.

  6. #6
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by QiLymePye View Post
    the staleness of your characters look and abilities compared with everyone else playing the same class is copy and pasted. I don't understand having, for example, an optimal way to play each class. You line up 100 people of the same class at the same ILVL about 95 of them will have the same build, same weapons, same rotation. Thats stupid. Thats boring.
    That is a side-effect of having BiS gear that isn't crafted. No game does it better, and few games differ how they present it. Many games, including popular games, the crafting is boring busywork just go get BiS gear.
    (0)

  7. #7
    Player
    Shamo_Lomenzo's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Shamo Lomenzo
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by QiLymePye View Post
    Stuff
    At least I have the choice whether or not I want to run that same stupid fate or wear the same style of gear. I can ignore the fate and do something else, glamour over my gear, and as far as skill rotations go (which there are none for healers, WHM is my main) that doesn't matter to me because the mechanics of each fight are different. For the most part, I have the choice between doing X repetitive thing or doing Y other fun thing, but if I have to travel through some dumb huge map that has the same tree copy and pasted 8 trillion times before I ever get to my destination, then that's when I get annoyed.

    In nearly every game there's going to be an optimal rotation and BiS gear that everyone is going to wear.

    Kinda off topic, but: FFXIV and ESO are not built the same way. Sure you can swap weapons and abilities but you can't in combat because that's not how the game was meant to be played. Duty roulettes would be hell if the healer just decided to switch to a DPS class and the other 3 party members didn't have a healing class leveled up enough to replace their lost healer. I've hardly touched ESO (tried the beta, hated it) but I'm sure there are aspects of it you would rather be changed, but they won't be because that's how the game was built/meant to be played.
    (0)

  8. #8
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    True, that i can agree with Shamo. The problem I have though with FF compared to ESO is that amount of freedom they give the player in ESO. Mechanics in fights are different in ESO also, but also, the AI behind those mechanics is better than FF. I also have a problem with FF changing what their jobs/classes do from previous versions of FF. And yes , every game is going to have an optimal rotation/BiS gear, but the gear should be based on how you upgraded you class. For example, in FF, if you are a BLM you have a BIS for that class no matter how you play, and actually playing a different style than the BiS gear is frowned upon. Now in EOS, I can have a mage and build him the standard way of increased Magic, Magic Dmg, etc. and have gear for that, but I can also say, "hey, I wanna last in a fight and not get killed in two hit but still be a mage..I know...I will equip heavy armor while still using staff, get armor and hp bonus instead". Boom, Battlemage style is born. My Battlemage will still have access to all the magic abilities that my mage had, but I determine what my rotation is. Its up to me to find the rotation thats not just the best for the content, but whats best for MY playstyle. I can also switch weapons and gear in and outside of battle, in and outside of dungeons. This game confines you to play for the optimal build, optimal gear, etc. all based on what SE wants you to play and have. IMO, thats no better than being a single player game.

    MMO are supposed to have the player feel like they can have an impact on the world through their actions and decisions, not follow a linear path together as a group. And about decisions, ESO gives you quest where you have to make decisions that change the story and the area in which you play. "Do I save this town at the expense of others? Or do I let the die to save my comrads." Thats story telling. Thats freedom. Thats an MMO. Now because I let residents vengeful spirits die, is safe for the living to travel through town. But if I saved their souls from eternity of suffering, the living can't pass through without danger. Said danger: fighting monsters and ghost, etc. Thats why I'm so frustrated with FF. The world is not engaging unless you are doing a quest or a fate, maybe a hunt. Theres no danger from traveling from one town to the next, hell, you don't have to. I want to ride in ESO because the game world is huge and full of life. In this game I feel like my character is just along for the ride, I have no control over any part of the story or sidequest stories. Only choice is to do them or not.

    Finally, I you to check out ESO. It has flaws. No doubt. But I look at the game as their first MMO they have ever done compared to SE doing FFXI and having, what, at least 10yrs experience with the genre. Im excited that ESO is as good as it is, while I expected more from FF. I honestly think SE is being too cautious. I think they can let off of the brakes a bit, do something a little more radical than changing the way a job plays 2yrs after release. Give us better AI. Im sorry, people saying they don't want boss mechanics to be random is stupid. How can you sit here and tell me that you are that beast (not you personally, just these *cough*endgamers/raiders) that you are good and telling people to get good, but you are going online to memorize a bosses attacks and timing because it's scripted and doesn't change from fight to fight, but say SE shouldn't add that because it might be too diffivult for players. What?! Im sorry, did you just say somthing along the lines of "Teacher, I went and found the exact test you are giving later this week online, I know exactly what the answers are, in the exact order they are to appear so when you are giving the test, can you please not change the order of questions or make it random as to which questions appear on the test and which ones aren't? I wanna be known as the best. Lol...this game is showing me why I have little faith in the ability of people to problem solve and adapt. End rant...at least for today.
    (2)

  9. #9
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Shamo_Lomenzo View Post
    I do. It's lazy and dumb and I don't like running through the exact same area five times before I get to where I need to be going.
    Plus most of the areas where empty, there was zero reason to explore, because there was nothing to find. Yes that was one of the big complaints of 1.0

    1.0 failed because it wasn't good enough, plus 1.0 players where given the chance to keep it going just by logging on. They didn't, that shows how much love they had for it.
    (1)