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  1. #11
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ksenia View Post
    1.00 was a flop, it wasn't a bad game. Most never gave it the time of day, that was the problem
    I think a lot of us are looking at it with nostalgia-tinted rose-colored glasses.

    There were a bunch of albeit minor things in FFXIV V1.0, like the larger Miqo'te butts, the better animation and cut scenes (but not hugely better), and the more epic starting quests, and the larger-seamless maps.

    But...

    These were all things scaled back to make the game faster and easier to get into. When V1.0 was released, the nVidia Geforce 580 was the top-of-the-line GPU. The equivalent to that now is the 760 or Radeon HD 7950 / R9 280. When FFXIV V1.0 was released, few had Quad-Core systems, and the average CPU was 2 Ghz Core 2 Duo.

    So what was a 2000$ system in 2010 is now a 600$ system today. You also have the PS4 which is about 75% as capable of such a system.

    Just about everyone who played V1.0, unless they had sunk 2000$+ into their gaming rig, did not get the maximum visual impact of FFXIV V1.0. And even if you turned a lot of the fluff off, it was still a super-slow game due to loading times alone. That IS something I do remember. Even in V2.0 the loading times for some areas are a bit ridiculous, so you try to avoid zoning by doing everything in one zone first.

    Like there are two things I found disappointing with V2.0...
    The lack of seamless maps (thus it felt like the world was substantially smaller)
    Some animation quirks. During Beta I found the lalafell animation to have the worst changes, because it looks like they have no knees in a lot of their animations. What I didn't like in V1.0 was how the player "slowly walked into the scene" of a lot of the cutscenes, but in V2.0 they improved it only slightly by cutting out a lot of the "enter stage right" moments and saving those for rushing through doors.
    (1)
    Last edited by KisaiTenshi; 07-14-2015 at 06:49 AM.