1.0

-Looked amazing
-Fluid Movement and charcter physics
-Dangerous world
-Superior AI of monsters
-Superior differentiation of classes
-Superior differentiation of monster abillities as well.


1.0 Was good at making sure you were made to learn the game and it's mechanics or suffer death. The open world was entirely explorable due to smart mechanics as sound agressive monsters that could be snuck by with carefull manuevering not just staying outside a line of sight cone. The world felt large enough that exploration felt like you were actually going into unexplored teritory to find intersting locals and scenery, Copy pasted terrain aside the game had some amazing vistas.

2.0 made massive improvements to gameplay but I feel they threw the baby out with the bathwater on many systems they flat out removed for the path of least resistance. But hey as some players have stated "If things were like that I'd just go back to WoW" We wouldn't want that now would we?

Hopefully the dev team continues to take steps in the right direction 3.0 had some small wins for fans of older style MMO play, hopefully we can see that continue.