Quote Originally Posted by Teleste View Post
I've said this before. I love ARR except for the movement. I like for my characters to feel heavy, to have traction on the ground, and 1.0 did this very well. In fact, I think the player movement was the only thing I liked in 1.0 ... I hope other players speak about this enough to make it happen. It's the only feature I feel lacking in Heavensward, proper weighted movement.
Exactly! I seriously used to just run back and forth because I loved how the character actually reacted to changing directions by leaning and stepping. In ARR the movement feels so fake, like even in cut scenes the characters just rotate 180 degrees with like no movement and just walk away. Its like there standing on one of those rotating car displays.