Quote Originally Posted by Teleste View Post
I've said this before. I love ARR except for the movement. I like for my characters to feel heavy, to have traction on the ground, and 1.0 did this very well. In fact, I think the player movement was the only thing I liked in 1.0 ... I hope other players speak about this enough to make it happen. It's the only feature I feel lacking in Heavensward, proper weighted movement.
Yeah. The combat movements and voices in 1.0 were nice, and as much as people harp on about it I loved the wide maps with potentially lethal mobs.

Though I'm not about to trade my NIN movement for anything SE would perceive as "elezen with knives".