No thanks. Given how a lot of our raids have "stop and stand here" style mechanics, when I stop it means I want to freakin stop. It doesn't mean I want to stumble forward a few more steps and end up dying to the mechanic.





No thanks. Given how a lot of our raids have "stop and stand here" style mechanics, when I stop it means I want to freakin stop. It doesn't mean I want to stumble forward a few more steps and end up dying to the mechanic.

A lot of the fights in ARR existed in 1.0 though, and people were able to pass them just fine. ARR has become TOO much "stop, stand here" mechanics. Whenever you do a dodge heavy fight, its like watching a repeat of your first time doing it. As ARR we basically just run a script every time we do a boss fight. As well, the sliding wasn't huge by any means, I seriously think it wouldn't interfere much at all with boss fights.



After finding out the safe spots, where you can stand still without to dodge too many AoEs.
And after finding out the rythm. Ifrit last phase was like "player do 1 weaponskill (do 2 and animation-lock kill you) -> auto-attack until Ifrit did his attack -> player do 1 weaponskill -> auto-attack until Ifrit did his attack -> ... "
Last edited by Felis; 07-13-2015 at 08:47 AM.
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