Quote Originally Posted by Gilraen View Post
Yeah, too many people watching videos of people playing then, not quite realizing that those videos were likely made on PCs that cost a fortune. My laptop, an Asus g53sx, was only a few months old at the time and couldn't handle much more than medium settings, and that was in the field. In town the draw distance was terrible. 1.# was made using a 'game' engine that was designed for making cutscenes, and what beautiful cutscenes they were. But such an engine a game does not play well with average PCs, even today.
That whole engine though was very different from the one they use now. I remember seeing the leaked footage of 1.0 when it was still in Beta hell and remembering being like "How are those graphics even possible". Now those graphics are pretty mediocre by today's standards.