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  1. #1
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Zyrusticae View Post

    The only thing they have left graphically are, again, the textures and the character animations. Seriously, there is nothing else left. I seriously don't understand you guys when you say 1.0 looked better.
    There's one thing I liked about V1.0 that It did better... How it did far away objects:

    V1.0 Keeper of the Lake (East)


    V1.0 Keeper of the Lake (West (near Castrum))



    V3.0 Keeper of the Lake (North)


    V3.0 Keeper of the Lake (a bit further east of the boat)

    Like in V2.0/3.0 how far away does that look. I'd say it looks like it's maybe 100 meters away. In V1.0 It looks like it's much farther away and MUCH larger.
    (1)
    Last edited by KisaiTenshi; 07-15-2015 at 04:23 AM.

  2. #2
    Player
    Velthice's Avatar
    Join Date
    Sep 2013
    Posts
    561
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    On the flip side, if you play ARR on low quality settings, it still looks pretty good. If you played 1.0 on low quality settings, well...


    (0)

  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    We could nitpick differences. But saying texture and animations are the only things left...

    Those are pretty huge parts of the athstetic appeal. 3.0 has some amazing lighting but it still can't beat the overall appeal 1.0 had. Lighting in 1.0 was bad but it did draw distance and model quality far better.

    Hell if they did 1.0 a bit smarter from the start it wouldn't have chugged so bad and looked just as good.
    (3)

  4. #4
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    I did not get this for ps4, which is what I'm playing on now, nor does that fix the character models, animations, etc. I'm not getting this absurd notion of having this sort of attitude on people that do not adamantly hate 1.0.

    I'm not even saying 3.0 is a bad game.
    (1)
    Last edited by Kallera; 07-15-2015 at 03:49 AM.

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    FFXIV V1.0's worst crime:

    Copy Paste.

    V1.0 Is this Camp Riversmeet?



    V3.0's Camp Riversmeet (Western Coerthas)


    Now look at other V1.0 camps:

    V1.0 Mor Dhona Renevants Toll again


    V3.0 Mor Dhona - Renevants Toll (Camp)

    Pretty much every "camp", including Camp Dragonhead is nothing more than a tent.

    V1.0 Camp Dragonhead


    V3.0 Camp Dragonhead


    Here's another one...

    v1.0 Dusk Vigil

    v1.0 Banepool


    V3.0 Dusk Vigil/Banepool



    V1.0 Prominence Point


    V3.0 Providince Point/Steel Vigil
    (1)
    Last edited by KisaiTenshi; 07-15-2015 at 05:13 AM.

  6. #6
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Kisai, I get 1.0 copy pastad a lot of stuff, but what was the point in doing comparison shots between 1.0 and 3.0?
    (0)

  7. #7
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MilesSaintboroguh View Post
    Kisai, I get 1.0 copy pastad a lot of stuff, but what was the point in doing comparison shots between 1.0 and 3.0?
    V1.0 DX9 and V3.0's DX10 performance is about the same on the same hardware.

    The Western Coerthas areas are interesting because that's the only Large area that is even remotely comparable to V1.0's, even then it's still at least scaled down by half.

    Camp Dragonhead and every "Camp" are essentially identical, only varying by the tents. Even the NPC's were the same and standing in the same place.

    The Vigil's in Coerthas are also copy-paste's of each other in V1.0, where as in V2.0/V3.0 they are completely different looking, and a completely different scale.
    (1)
    Last edited by KisaiTenshi; 07-15-2015 at 05:21 AM.

  8. #8
    Player
    NoahArks's Avatar
    Join Date
    Jun 2013
    Posts
    232
    Character
    Asuna Okawa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by MYFATHERBEATSME View Post
    To begin, I love ARR. It is by far my favorite game in existence. I began as a 1.0 player and unfortunately had missed gaining legacy status by only a few short weeks. When I first set foot in Eorzea during 1.0, I fell in love. Yes 1.0 was lacking many things but they did one thing right that most major MMOs still seem to leave out. What I am speaking of is realistic running animation.
    I don't mean just the look of sprinting though. In 1.0 (for those that didn't play or have never seen it played) you leaned into turns and your character could not stop on a dime like they do now. It gave your movement weight and that is a feeling no other MMO ever really has had. It is something so little, but I can't even explain with words how awesome that feature was, and I know I am not alone in this thought. . Not only did you lean though. if you were sprinting and tried to stop, you would slide a little. Something so simple as this added so much to the atmosphere of the game!
    Don't forget 1.0 wasn't as elitist swarmed as it is now. 1.0 was full on a community game, which made it fun to me, even though the game was actually really, really bad. Taking like 2-3 hours to walk from limsa to gridania to find out now one leaves ul'dah ;D
    (0)

  9. #9
    Player
    MYFATHERBEATSME's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    29
    Character
    Mira Forrester
    World
    Jenova
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by NoahArks View Post
    Don't forget 1.0 wasn't as elitist swarmed as it is now. 1.0 was full on a community game, which made it fun to me, even though the game was actually really, really bad. Taking like 2-3 hours to walk from limsa to gridania to find out now one leaves ul'dah ;D
    Although FF14 still has one of the best communities, I agree that 1.0 had the absolute best community I had played with on an MMO/Multiplar game. I remember the great moments of people coming in and saving me when I picked the wrong fight by pulling agro or healing. Just these actions that benefited the other player with nothing, were common and it made you feel like you were friends with every player you encountered. Plus they look better running in with those 1.0 running animations
    (2)

  10. #10
    Player
    VarinaVashai's Avatar
    Join Date
    Feb 2013
    Location
    Gridania
    Posts
    75
    Character
    Varina Vashai
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by MYFATHERBEATSME View Post
    Although FF14 still has one of the best communities, I agree that 1.0 had the absolute best community.
    Cant say that i share your view on the FFXIV community, i think its filled with toxic and vile just like every other modern mmo.

    Following is not directed at anyone in particular, just a generalisation.
    In my experience most communities even though they can start out good turns to garbage, because ppl lose their way and forget where they themselves came from.
    FFXI had a great community in the earliest years of its life, but even that had a decline in overall behaviors as time progressed. RoZ, CoP where great expansions great community, slow decline starting with ToAU and down a slippery slope it went.
    How fast a community deteriorates into toxic, elitist garbage is generaly in line with what the games design philosophy is like.

    Don't get me wrong there are nice people to encounter within the game, but they are few and far appart. You're more likly to encounter impatient, self centered, entitled players that dont allow others to play the game.

    You might claim its my opinion and not fact, but i ask you to then think and notice how many times you encounter someone new in a dungeon. How many of them tell you with an appologetic tone how they havent done it before, but fear not for they have watched a video/guide.

    How many times do ppl demand others to watch a guide, explain everything to everyone without being asked.

    Ill be so bold to claim that it happens alot and is a fact. But it is my opinion that the behavior is wrong, and that people should play the game and be allowed to play the game. Defeat, wipe, learning is part of the playing a game with others experience. And the first time someone is at a new encounter it happens only once, so you might say you dont want to wipe because its wasting your time. You where also once new and at an encounter for the first time, and i hope for your sake that you got to experience it foryourself and learn from it.
    (4)
    Last edited by VarinaVashai; 07-15-2015 at 07:37 AM.

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