Quote Originally Posted by Sylve View Post
I .. What?
Why would you want this? Why on Eorzea would you want to turn a straight DD Job into some form of creepy tank hybrid?
We do not need multirole Jobs. (SCH/SMN Do not count, you can't be both at once)
Thats why we have the Job system. To give each Job a well defined role that it can specialize in.

If they're going to do ANYTHING to Fists of Earth, I'd much rather they did the following:
-Reduces Damage Taken by 10%
-Treat the Targets Front as both Flank and Rear. Only Front will grant positional bonuses.

What does this do? Lets us solo at pretty much full DPS while making it worthless in Party content, as you would never want to or need to be in front of the boss except in very specific circumstances.
Sick and tired of hitting mobs for 100 potency when Soloing. The positional requirements make for an interesting and complex boss rotation while making soloing incredibly annoying.

While we're at it, lets change Fists of Wind to provide a percentile bonus to Skill Speed instead of movement speed. Give us the choice between a small bonus to damage or a small bonus to attack speed.
I'm not. I am just wanting to add an option for it. Giving the class a bit more options is a bad thing?

Tanking, isn't something they should be focused on, just something they could be able to do if your party can't find a tank or your tank leaves. It could also be useful in a situation where your tank dies.