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  1. #71
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    I think they should make weaponskills under wm shoot or activate even when interrupted. However it will be hitting with less potency depending on castbar.
    (0)

  2. #72
    Player
    Blaste's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Silentlock Knight
    World
    Midgardsormr
    Main Class
    Bard Lv 60
    Quote Originally Posted by Sen_Terrechant View Post
    snip
    Whats that? I can't hear you, must be your opinion means squat since you're not even a bard, seriously people who don't even play the class have no room to complain about other people groaning about the gameplay mechanics, I didn't even bother reading your paragraph of post cause your opinion means little to me.
    (2)

  3. #73
    Player
    Blaste's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Silentlock Knight
    World
    Midgardsormr
    Main Class
    Bard Lv 60
    Quote Originally Posted by Inferiae View Post
    That's what I do:

    I open with:

    Foe > Warden's Paean on WAR (gotta love dat no-pacification berserk) > BV > QS > HA > RS > BL > SS > BfB > IR > WB > Barrage > EA > VB > FA > SW

    Then I keep my DoTs up with IJ, and priorities as follow:

    IJ > SS > EA > BL > FA > HS > BA > RS

    If HA/BfB/Barrage are about to get off cooldown, I wait to use EA with it. Same with RS and EA.
    Hrm, I will defintely try that out, thanks for the information. Im gradually started to understand the playstyle, its just the whole rooted in place thing and interupts with movement is something that is so alien to bards.
    (0)

  4. #74
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quoted a bunch of the suggestions in the 2nd post so that they get more visibility.
    Thanks to everyone contributing so far.
    (0)

  5. #75
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    I don't mind how BRD works now, but it's structure just feels overall clunky. I am having much more fun with MCH than BRD. Between BRD and MCH, while MCH has the same approach, it does ultimately have a little more mobility since a lot of moves are actually used on procs while BRD has much more cast bars to deal with. The only real casts I have on MCH is Split Shot, Lead Shot, and Hot Shot. Two of the three are buff/DoT. BRD has a lot more abilities that require being stationary. I am not sure how SE could adjust this. Only my opinion and personal taste, not to say BRD is better or worse, but the flow with MCH just feels much better than BRD's.

    This is after leveling both MCH and BRD to 60 and testing them on their currently accepted optimal rotations.
    (2)
    Last edited by Velhart; 07-16-2015 at 01:57 AM.

  6. #76
    Player
    LLamaPie's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Drama Llama
    World
    Behemoth
    Main Class
    Archer Lv 100
    Okay. There are a few things I have noticed now that I have the new bard down. The main one is I don't remember ever being this far bellow other dps. I've come to accept WM as the reality now and don't hate it as much anymore. That being said it still needs work. Some minor tweeks and bard will be back to where it should be.

    What I would like is for autos to be put in to wm and for barrage to be changed back. That alone would fix it. Barring that, revert the potency nerfs to EA and SW, also make barrage better. Allow it to crit and add more hits. Right now it's terrible compared to old barrage.
    (0)

  7. #77
    Player
    LLamaPie's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Drama Llama
    World
    Behemoth
    Main Class
    Archer Lv 100
    Quote Originally Posted by Velhart View Post
    snip
    As it is right now mch is better unless there are 2 casters in group. That being said SE is being way too paranoid about bard dps.
    (0)

  8. #78
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by LLamaPie View Post
    As it is right now mch is better unless there are 2 casters in group. That being said SE is being way too paranoid about bard dps.
    Bard isn't that far behind the other dps classes (and esp not MCH) if they're played optimally. There was hardly any change to empyreal's arrow potency nerf when you consider the 30% boost, and sidewinder's potency reduction is more than made up with 30% across the board from WM.
    (0)
    ____________________

  9. #79
    Player
    LLamaPie's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Drama Llama
    World
    Behemoth
    Main Class
    Archer Lv 100
    Quote Originally Posted by RiceisNice View Post
    Bard isn't that far behind the other dps classes (and esp not MCH) if they're played optimally. There was hardly any change to empyreal's arrow potency nerf when you consider the 30% boost, and sidewinder's potency reduction is more than made up with 30% across the board from WM.
    I disagree. Say every dps is top notch in a group and there is no break in dps and no movement. Bard is still 200-300 dps under everyone else besides mch. This gap shouldn't be so large. Not saying batd should be the same but they should be closer.
    (0)

  10. #80
    Player
    LLamaPie's Avatar
    Join Date
    Sep 2013
    Posts
    89
    Character
    Drama Llama
    World
    Behemoth
    Main Class
    Archer Lv 100
    Anyways the sw and ea nerf made no sense. It would not have put us over anyone.
    (0)

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