I just hope those weapons are crafted.......
I just hope those weapons are crafted.......



the wep look a little to...big ? I mean look at the knuckle and the bow....the pole-arm is...kind big too but I am ok with it being like that just not the bow and the knuckle
Awesome. Although the bow an knuckles look lumpish / blunt / heavy. You'd expect more agility from those kind of weapons.
Last edited by Lilith; 09-28-2011 at 09:51 PM.

Even more important - Hard mode?


uhhhhuhuhu, hey beavis, check it out. my axe is horny.
he heheh heh yeah heh, horny, heheheh
Thanks Dev team, now I NEED that axe!


Wait, the Thaumaturge/Conjurer's scepter is a PlayStation®Move? Surprise surprise gentlemen, that means the PS3 release is coming soon!
...
bah, I suck on this, bite me.
I'd rather use the Verdant Scepter than that thing lol
As I said in the other thread, love 'em. I hope they continue to design things in the style of the encounter, so we might get armour and weapons similar to the garleans when we finally have proper encounters with them.
It's nice to be able to see specifically where your adventures have taken you based on your equipment.
I like the glow in this case, fairly tasteful. I think they could overdo it if they add glows etc to too many items in the future, but as I said before I love that these effects come into action only upon taking the weapon out rather than on the hilt. I hope that's the case for future equipment (I think it will be, FFXI recently added effects to a few rare items and they similarly do it upon entering combat).


Chuckle. Yes, indeed. Sorry, but the pugilist knuckles and the THM... Softcream Cone just look silly.Oh nice korean weapons.
But i guess they have to compromise to appease the kiddies, so i can live with it.
(Btw: the axe looks good)
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