Results 1 to 5 of 5
  1. #1
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60

    Pets are unreasonably weak to Poison damage

    When a player gets poisoned, you will lose about 5-10% of your HP before poison wears off.
    When a pet gets poisoned (SCH, SMN summons etc), pet will lose at least 75% HP if not outright die.

    This mechanic is not new, it's been around since 2.0, but since you're taking time to review/adjust job performance, I thought I would point this out so you can do something about this disparity.
    (0)

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Yeah, it's called using Sustain on your pet the second they get it. There, you've solved the problem. The issue isn't with the poison, it's with the player.
    (1)

  3. #3
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Sustain heals for piss and when it's Titan-Egi that gets poisoned while solo it makes it rougher.

    HW mobs still hit him pretty hard. Yeah he's got a lot of HP but his mitigation kinda blows.
    (1)

  4. #4
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    As far as status effects on my MCH turrets, I just throw another one out to reset it's HP and status effects. Short Recast time + No resources needed send them out = no consequence to playing bean bag toss with them.
    (1)

  5. #5
    Player
    Trespar's Avatar
    Join Date
    Feb 2014
    Posts
    129
    Character
    Miakis Lunefalena
    World
    Cerberus
    Main Class
    Red Mage Lv 70
    Yeah, Sustain doesn't cut it for SMN.

    It works for SCH because their pet will heal itself, but most of the time, if a DoT is potent enough it will outright kill a SMN pet even with constant sustain ticking.
    This wouldn't be much a problem if pets didn't cost an arm and a leg. The arm being a lot of MP, and the leg being swiftcast.
    (0)