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Thread: Au'Ra tails

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  1. #1
    Player
    Isegrim's Avatar
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    Aug 2013
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    Character
    Romilda Graupelz
    World
    Shiva
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    Marauder Lv 60

    Au'Ra tails

    I am just wondering if there has been any feedback from the devs on this issue. They look perfectly fine when you wear robes or havy armor, but anything tight or skinny (even normal pants) make them look completely weird.

    Will this be fixed or are they just supposed to look like half their tail is missing at the start?
    (0)

  2. #2
    Player
    Histoire's Avatar
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    Aug 2012
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    Character
    Cia Mir
    World
    Goblin
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    Scholar Lv 80
    they also need different animations from bloody cat tails.

    i can't imagine the skeleton of a dragon tail functioning the same as a cat, but apparently they do.

    they're really copy pasted. =(
    (0)

  3. #3
    Player
    Chiramu's Avatar
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    Aug 2013
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    Gridania
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    Character
    Cirra Maru
    World
    Famfrit
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    Conjurer Lv 70
    Quote Originally Posted by Histoire View Post
    they also need different animations from bloody cat tails.

    i can't imagine the skeleton of a dragon tail functioning the same as a cat, but apparently they do.

    they're really copy pasted. =(
    My big thick tail moves pretty differently to my old Miqo'te one. I always have short tails though, maybe it is different when you have a long thin tail.

    But the question to you people is, what sort of animation would you give the Au Ra to look completely different to the Miqo'te tail animation?
    (6)

  4. #4
    Player
    Mhikail's Avatar
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    Jun 2015
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    Character
    Kayu Lynette
    World
    Balmung
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    Conjurer Lv 60
    Quote Originally Posted by Chiramu View Post
    My big thick tail moves pretty differently to my old Miqo'te one.
    (2)

  5. #5
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Histoire View Post
    they also need different animations from bloody cat tails.

    i can't imagine the skeleton of a dragon tail functioning the same as a cat, but apparently they do.

    they're really copy pasted. =(
    They do a lot of copy/paste to save on resources. Why you think Au'ra face pretty much look like a hume,elf.cat face? From the live letter we had it seem Au'ra hit the limit of resources pretty early on with just the horns/scales. It seem SE learn noting from FFXI/FFXIV 1.0 and keep on setting limit i'm pretty sure this have to due to cost of up keep on the servers.

    But really the fact that they can't even separate horn from the face of the Au'ra due to this limit. Make this awesome game very lame when they can't do half of the things that most MMO can do out there. Housing i bet take up a lot of resources and they keep adding more wards for something that a lot of people only use maybe a one hour or so a day or none at all. I only use the FC housing for a quick repair or to check the market board or meet up with FC members.

    Sadly i hope they can't find a way out of this limit where they can't do A because X,Y,Z is taking the most resources so A,B,C get f**k over.
    (4)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  6. #6
    Player Selli's Avatar
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    Feb 2014
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    Character
    Selli Noblesse
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Histoire View Post
    they also need different animations from bloody cat tails.

    i can't imagine the skeleton of a dragon tail functioning the same as a cat, but apparently they do.

    they're really copy pasted. =(
    Some of the animations are different (excluding the Ball Dance) my boyfriend went Au Ra and I stayed Miqo'te and we did several emotes together. His tail definitely moved around a lot less.

    [EDIT] And if you've ever seen/held a young iguana, you will know that they have very thin fast tails that they will literally whip people with if not trained properly. So not all scaly tails are slow and clunky.
    (1)
    Last edited by Selli; 07-12-2015 at 03:24 AM.

  7. #7
    Player
    Etiken's Avatar
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    Nov 2014
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    Character
    Nissa E'yegha
    World
    Coeurl
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Histoire View Post
    they also need different animations from bloody cat tails.

    i can't imagine the skeleton of a dragon tail functioning the same as a cat, but apparently they do.

    they're really copy pasted. =(
    Aw cmon you've never seen a dragon before, how would you know. XD
    (2)
    ^.^

  8. #8
    Player
    Odeda's Avatar
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    Feb 2014
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    Character
    Koi Koi
    World
    Odin
    Main Class
    Archer Lv 70
    The gap is there because where the tail is attached is the default size of all tails. Actually making a big, thick tail completely different from the rest would've been pretty difficult when combining with female Au Ra physique. I guess it's also to prevent some clipping.
    (1)

  9. #9
    Player
    Samcaesar's Avatar
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    May 2015
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    Character
    Sylvia Valadis
    World
    Hyperion
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    Conjurer Lv 60
    Quote Originally Posted by Odeda View Post
    The gap is there because where the tail is attached is the default size of all tails. Actually making a big, thick tail completely different from the rest would've been pretty difficult when combining with female Au Ra physique. I guess it's also to prevent some clipping.
    I mean, it does the same thing with the guy's body too. I just really wish the tail didn't look so dumb with that one, like the tails clip a ton anyways, why not make it so the one tail that looks really different doesn't look also awkward as heck with the base?
    (0)

  10. #10
    Player
    Odeda's Avatar
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    Feb 2014
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    Character
    Koi Koi
    World
    Odin
    Main Class
    Archer Lv 70
    Quote Originally Posted by Samcaesar View Post
    I mean, it does the same thing with the guy's body too. I just really wish the tail didn't look so dumb with that one, like the tails clip a ton anyways, why not make it so the one tail that looks really different doesn't look also awkward as heck with the base?
    I'm guessing because with some gear gets a tail window when equipped by a Miqote or Aura and it's fitted for thinner tails. From developer point of view it wouldn't make sense to add a bigger window on all that gear just for 1 tail.
    (0)

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