Hey guys,
I have a question about FC Workshops and airships:
Does it matter if the materials used are Hq or not?
That is all^^
Thanks
Hey guys,
I have a question about FC Workshops and airships:
Does it matter if the materials used are Hq or not?
That is all^^
Thanks
In earlier steps its better because it gets you a higher chance of excellent or outstanding progress, which reduces the quantities needed for the next step by 1/3 and 2/3 respectively. It's not all that important on the final step since nothing seems to be HQ.
Thank you^^
Perhaps you havent done much work on the airship yet? Have you considered how long it would take to make several thousands of HQ materials?
Making them yourself would still increase time spend by a large factor, something else I would not advise, as it offers no benefit in airship construction.
Last edited by Aeyis; 07-15-2015 at 11:19 AM.
Why would one waste so much time to craft that many HQ materials for absolutely no reason?
Even the extra exp you get when turning in the items is not worth it. 3k or 6k exp is way too low to matter when GC turn-ins give over 1 million exp for HQ stuff + daily bonus and leves easily give 400k+ for HQ items....
That is NOT true.
I just got 100 / 100 (outstanding condition) from using all NQ mats for an Enterprise forecastle.
The XXX/100 condition increases are totally random each time you put in materials and hq materials do not give increased chance of a condition increase.
Absolutely agree. There is no correlation between construction quality and HQ items.
From what we have gathered, the only reason to craft HQ items is the increased exposure returns from increasing quality during the craft. That's all it offers.
Rng must hate you cause we've been getting a pretty good success rate for this and higher numbers on average for hq turn ins.
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