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  1. #21
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Arkanethered View Post
    This info isn't going to stop every brd / mch from spamming it as soon as the bar is full.
    I'm going to assume you're only talking about at the final boss? It's stupid when people expect me to let the LB sit there full for 60% of the run when it can be used to speed up the clear, or when they get mad at me for using it on a pull with 6 mobs right before the boss because "we need it for Lady Amadine."
    (4)

  2. #22
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Assuming your tests were accurate, that's not surprising.

    Melee is single target. It should do a lot more.

    Ranged is a very long line, capable of hitting more mobs than the Mage limit break if positioned correctly.

    So...nothing to see here?
    (1)

  3. #23
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Kaedan View Post
    Assuming your tests were accurate, that's not surprising.

    Melee is single target. It should do a lot more.

    Ranged is a very long line, capable of hitting more mobs than the Mage limit break if positioned correctly.

    So...nothing to see here?
    In practice it shouldn't be possible to hit more mobs than the Mage since they will all be clumped in a circle in front of the tank. There have been rare occasions where the stars have aligned and I manage to hit 4 mobs in a row where a mage could only hit two, but I'm assuming the reduced potency is due to the fact that it's impossible (I think) to miss your main target since it's a targeted skill (not a placed aoe).
    (2)

  4. #24
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    Now that I finally have a DPS Limit Break, I WILL use it as a Bard most of the time since you know... melees stand around with a full Limit Break bar during the first boss...

    and the second boss...

    and the third boss... UNTILL it has 1% HP left.

    Unless you know, the fight requires specific tactics.
    (5)

  5. #25
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reinfeld View Post
    In practice it shouldn't be possible to hit more mobs than the Mage since they will all be clumped in a circle in front of the tank. There have been rare occasions where the stars have aligned and I manage to hit 4 mobs in a row where a mage could only hit two, but I'm assuming the reduced potency is due to the fact that it's impossible (I think) to miss your main target since it's a targeted skill (not a placed aoe).
    That's a good point too.

    Either way, if his findings are accurate, there's really nothing wrong with it.
    (0)

  6. #26
    Player
    Itseotle's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    772
    Character
    Itseotle Irracido
    World
    Diabolos
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Reinfeld View Post
    or when they get mad at me for using it on a pull with 6 mobs right before the boss because "we need it for Lady Amadine."
    not to derail the topic but there is justification in holding lb for Amandine but not a dps lb, a tank one. I've had several runs where the group did so much dps that Amandine would get eaten instantly on spawning and cause blood rain to do almost 10k damage to the group. The counter is to slow dps but eff that just dps harder and blow the tank lb =P
    (0)

  7. #27
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Underdog2204 View Post
    Last I knew it was based on weapon damage and your level and BRD/MCH have the lowest weapon damage in the game by quite a large margin.

    It really could do with being slighty increased imo.

    Dex ranged are just getting screwed over atm it seems.
    It's based on the average WD of the whole party, not the LB caster. It's been tested where they changed the parties weapons, to lower ilvl and the LB caster used the higher ilvl.
    (0)

  8. #28
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Itseotle View Post
    not to derail the topic but there is justification in holding lb for Amandine but not a dps lb, a tank one. I've had several runs where the group did so much dps that Amandine would get eaten instantly on spawning and cause blood rain to do almost 10k damage to the group. The counter is to slow dps but eff that just dps harder and blow the tank lb =P
    Yeah lol Halicanarssus (No idea how to spell her name) wipes so many groups now. But I'm talking the level 28 instance. I even got vote kicked from that group for using it (lel).
    (0)

  9. #29
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Kaedan View Post
    Assuming your tests were accurate, that's not surprising.

    Melee is single target. It should do a lot more.

    Ranged is a very long line, capable of hitting more mobs than the Mage limit break if positioned correctly.

    So...nothing to see here?
    I really can't think of a situation where this would happen though, except for T10 with the two add spawns. The line is incredibly narrow, and most boss arenas are small enough that you can cover the entire room with a caster LB3 anyway. Nor is the line that long mind you. It'll stretch far enough to reach across A1's boss room, I think. Caster LB right on the center would cover the entire room.

    Not any of this matters though since most people won't take my MCH to farm content anyway, and they'll still stick with melee LB for bosses :l
    (0)
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  10. #30
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    While I agree that there are bosses that you should hold the Limit for... in some dungeons there's absolutely no reason. I've been in dungeon runs where I politely held off on using the limit cause the other DD was a melee... and they never used it against the first two bosses. So I'm of mind that, if we fill the bar well before a boss gets to 20% and it's left to sit till that 20%... I'm using it. It's rare that those first two bosses have some manner of sneaky mechanic that can't be thwarted by anything less than a Limit.
    (0)

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