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  1. #1
    Player
    RickiFake02's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    179
    Character
    Tarii'to Shiruba
    World
    Cactuar
    Main Class
    Conjurer Lv 60

    Aspected Benefic/Helios

    Am I the only person who feels like these two spells shouldn't even be necessary? I feel like they should have included these bonuses within Benefic/Helios themselves, instead of making an extra spell for it. I can't for the life of me see the reasoning behind it. Am I missing something?
    (1)

  2. #2
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    I sort of agree, yes. It feels weird getting Diurnal Sect before we have any spells that benefit from it. However, Aspected Benefic at least has a different role than Benefic does, since it's instant-cast. Aspected Helios does feel like a button for the sake of a button, though (but, all healers have two AoE healing spells at this point, don't forget).
    (0)

  3. #3
    Player
    Kietsu's Avatar
    Join Date
    Jan 2015
    Posts
    279
    Character
    Kyett Corbeau
    World
    Coeurl
    Main Class
    Summoner Lv 90
    That would be... way too strong. 600 potency's worth of regen added onto a dirt-cheap 380 potency heal? Or a 400 potency shield? (which still wouldn't be as good as crit adlo, /laugh)
    Nocturnal Helios would vastly outclass Succor and we'd never hear the end of it from Scholars. In the case of Diurnal Helios, Medica II would... still be substantially better, actually. Go figure.
    (1)

  4. #4
    Player
    Kelya's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Kelya Asura
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    The potency of the 2 two spells in comparison to the two others (AB vs Benefic1 and AH vs Helios) are completly different. You won't use AB the same you use Benefic1, not for the same purpose, such as you won't use AH the same you use Helios (the first for big raid damages you have time to heal before another aoe, the second to top raid FAST/against low raid damages).

    This is exactly like WHM Regen/Cure and Medica/Medica 2 purposes.
    (0)

  5. #5
    Player
    justinjarjar's Avatar
    Join Date
    Jun 2015
    Posts
    348
    Character
    Kitty Monsk
    World
    Diabolos
    Main Class
    Lancer Lv 60
    They are weaker heals with a added regen or shield, and you get 5% speed increase to attack with the stance. I think it is well designed in that sense the only things that need some change are the cards.
    (5)

  6. #6
    Player
    MidnightTundra's Avatar
    Join Date
    Aug 2013
    Posts
    177
    Character
    Luciana Wolf
    World
    Gilgamesh
    Main Class
    Black Mage Lv 70
    Aspected Benefic allows for mobility healing (invaluable to me) with regens or shields.

    Aspected Helios allows access to Medica II-like qualities and Succor.

    Regen or Shielding on your cheap Cure/Physick would be horrendously broken. Regen or Shielding on your cheap Medica woulds be horrendously broken.

    They're fine the way they are.
    (2)

  7. #7
    Player
    JustSayin's Avatar
    Join Date
    Aug 2015
    Posts
    1
    Character
    Bo Peep
    World
    Diabolos
    Main Class
    Summoner Lv 58
    SO maybe someone can clear this up for me real quick, on the regen, is it 100 potency a sec for 18 sec for a total of 1800, or a total of 100 over 18 sec? I'm guessing it's only a total of 100 but one can truly hope.
    (0)

  8. #8
    Player
    Litner's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    89
    Character
    Litner Lior
    World
    Lamia
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by JustSayin View Post
    SO maybe someone can clear this up for me real quick, on the regen, is it 100 potency a sec for 18 sec for a total of 1800, or a total of 100 over 18 sec? I'm guessing it's only a total of 100 but one can truly hope.
    100 potency every time it ticks. A tick occurs every 3 seconds, so for a total of 18 seconds / 3 second ticks = 600 total potency.
    (1)
    Last edited by Litner; 08-06-2015 at 05:16 AM.

  9. #9
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,129
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by JustSayin View Post
    SO maybe someone can clear this up for me real quick, on the regen, is it 100 potency a sec for 18 sec for a total of 1800, or a total of 100 over 18 sec? I'm guessing it's only a total of 100 but one can truly hope.
    over time numbers list the potency per tick
    diurnal aspected benefic is actually the same total potency as regen if you add it all up

    the whole problem with the aspected spells is they are strangely expensive for being weak by comparison and are kind of just copies of WHM and SCH spells

    like if you look at the nocturnal ones, not even comparing to scholar at first
    benefic II is 680 potency for 796mp
    aspected benefic is 500 total potency for 707mp

    helios is 290 potency for 1061mp
    aspected helios is 280 total potency for 1326mp(and it has a cast time longer than GCD)

    don't even have to go outside of the class to see the problem with their effectiveness

    my feeling is they are just supplemental heals so why not make them something kind of unique?
    like for instance i bet a lot more people would be interested in the nocturnal spells if they were 100% shield, being super inefficient makes sense if your basically able to overheal and pre-heal on a whim
    (0)

  10. #10
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Nihility View Post
    diurnal aspected benefic is actually the same total potency as regen if you add it all up
    Not even close, unfortunately. Regen is seven ticks at 150 potency per tick, for a total of 1050 potency - at 616 MP, that's roughly 1.7 potency-per-MP, which is pretty incredible and why Regen is one of the best healing spells in the game.

    Diurnal Aspected Benefic is 190 upfront potency, but then only six ticks that are only 100 potency each, adding up to a total of 790 potency - 260 less potency than Regen. And at 707 MP, you're only getting about 1.1 potency-per-MP.



    Diurnal Aspected Benefic is every bit as bad as Nocturnal Aspected Benefic, at doing the job that each skill is meant to do. In fact, it's arguably worse - Nocturnal AB gives you 83% the potency of Adloquium, but only costs 67% as much MP as Adlo. Diurnal AB only gives you 75% as much potency as Regen, and it actually costs 15% more MP than Regen does. This on top of the fact that Noct AB is an instant-cast Adlo clone, while Diurnal AB doesn't have an advantage because Regen is already instant-cast.

    Aspected Benefic is just a bad skill, full stop. The only difference between its use in either Sect is that in Diurnal Sect, it's a skill that (poorly) performs a role that you should still be maintaining close to 100% of the time, and in Nocturnal Sect it's a skill that (poorly) performs a role that is only occasionally useful, thanks to the fact that you retain Benefic II and don't need it to be your 'big' GCD heal the way that Scholars do with Adloquium.
    (1)