True True. Multi-million company offering a brand new expansion they are trying to sell, can't afford to bulk up their server numbers for a launch, not like we have examples of population explosion on launches to draw from and as they already just rent theirs they could get rid of them as populations dip back down again. Far better to leave it at whats running your end of expansion population, offer jump potions to entice new people so they can rush to try the classes out, and spend more time waiting to log back into instanced content than they have played the actual character over the last two days (<~~~~~~), it will definitely entice them to bother trying to see more. Instanced content is difficult, no other games have done this successfully at all, definitely not...the tech is just beyond us all, how dare they be upset that on a launch of a paid subscription game things not be functional at base hardware levels. Shame on them, picking on poor indie devs, they only have the development team size of WoW and similiar financial backing, you really shouldn't expect stability. I mean early access is a gift from these gods unto us mere mortals, not part of the financial transaction offered for pre-ordering and giving them early guaranteed money for their launch rather than having to estimate how much they will make. Just smile and enjoy the wonderful gift that the did nothing wrong massive corporation gave unto you, if you just wait a few weeks to finish the class quest and go make an alt until the first patch, everything will work out, thats definitely how MMO launches have gone, definitely not free to play games with smoother handling of a launch. Im sure its just cause the game is so massive in population. I mean they took everything offline to update their servers for this, the hardware and software to handle such loads must just not exist.