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  1. #11
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Another aspect he fails to consider is what will happen to Warrior's new buff if Parry is changed to a riposte mechanic? If Parry no longer triggers on an RNG, and is just a guaranteed porcupine effect, even if just on physical damage, then you're looking at having to entirely change a new cooldown on Warriors. Also consider what will the Dark Knight's Dark Dance buff effect then? Increase of a 30% parry rate? What would that be then? Lower damage by like .5% and return .5% of damage? He makes stupid suggestions without thinking of all the changes and repercussions that such things would require.

    Quote Originally Posted by Nektulos-Tuor View Post
    http://www.junkiesnation.com/wp-cont...utes-Table.jpg

    388=6.208% Parry, which rounds down to 6.2.

    6.2x0.2(20%)=1.24.

    388 Parry = 1.24% Damage Reduction.
    This explains sooooo much about the idiocy sitting in front of your computer screen.

    Quote Originally Posted by Nektulos-Tuor View Post
    Bah, I got that from the wrong game. I play way too many games.

    [Edit SoonTM]

    Most Parry chances were around when other stats also gave parry. However I am sure it is around 0.0XX% per parry.
    Just admit you don't know the effect of Parry on Parry chance, and we can move on from your blunder.
    (3)
    Last edited by Ceodore; 07-12-2015 at 06:27 AM.