Making parry increase damage would be super dumb. That being said, yall who say its useful should actually play a tank because it's the single most useless tank stat there is. Even moreso post-nerfs - before then, at least you could get parry up to >20%. It just scales so incredibly poorly for such a RNG benefit that it's pretty much always a waste.

I agree it needs some sort of buff or change, but making it increase damage is definitely not that change. Maybe just have it also add a small amount of damage reduction to help it achieve its intended function.