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Thread: Samurai

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  1. #1
    Player
    Arkanethered's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    62
    Character
    Arkanethered Asura
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    I hope they don't add any more jobs until they figure out how to incorporate them better.

    I hope Sam is a parry tank.
    (2)

  2. #2
    Player
    Carmichrobe's Avatar
    Join Date
    Jun 2015
    Posts
    20
    Character
    Robert Eykis
    World
    Tonberry
    Main Class
    Black Mage Lv 50
    I really hope the SAM would be a DPS and I love your idea of being a TP management class. Here's hoping!
    (1)

  3. #3
    Player
    Valiantmoon's Avatar
    Join Date
    Jul 2015
    Location
    uldah
    Posts
    16
    Character
    Alex Lancing
    World
    Zalera
    Main Class
    Dragoon Lv 60

    samurai debuffer

    i think samurai should be a major debuffer like its attacks could lower def and str or disorient and make casting longer for enemies.it would have a good role in parties cause by constantly loweri ng enemy stats/traits it would give a big boost to the dps and survivabilty of the party.
    (0)

  4. #4
    Player
    Stormsoul's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Still Sparrow
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Tank SAM would be cool, but i'd rather see it as DPS. Lancers need to share gear with another class, and Samurai would fit perfectly. Additionally, after DRK was made DPS they've just gotta make SAM a melee DPS, we need more heavy melee dps jobs
    (1)
    Last edited by Stormsoul; 07-12-2015 at 12:12 PM.

  5. #5
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    SAM should be a melee caster with high risk, high reward where the main attacks are draw attacks where they have to charge before drawing. Of course, there'd be some side attacks which are instant, like striking with the scabbard, which do less damage but allow you to move positions easier.

    Limit Break would be Zantetsuken.
    (0)

  6. #6
    Player
    lirovaldo's Avatar
    Join Date
    Jun 2015
    Posts
    7
    Character
    Jace Terrs
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Aiselia View Post
    SAM should be a melee caster with high risk, high reward where the main attacks are draw attacks where they have to charge before drawing. Of course, there'd be some side attacks which are instant, like striking with the scabbard, which do less damage but allow you to move positions easier.

    Limit Break would be Zantetsuken.
    I think this would be really interesting, coupled with an ability similar to surecast/swiftcast and a trait that allows you to move slowly while casting
    (0)

  7. #7
    Player
    Teleste's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    45
    Character
    Etheom Deva
    World
    Ultros
    Main Class
    Summoner Lv 55
    Quote Originally Posted by Kikken View Post
    This DPS role will primarily focus on TP managment. They will mirror BLM in the way of having form changes. Astral fire is to attack stance as umbral ice is to def/parry stance. Providing a infinite amount of TP with good management on the players part. As for actual moves, I'll leave that open for discussion. one aspect is that SAM will not typically have cast times unless warranted. such as the final move in attack stance that will use up all TP should a have cast time to compensate for the large amount of damage (like flare).
    I really like this idea. My favorite DPS class is Black Mage and I'd love to see some of these mechanics translated into Samurai. I'm desperately hoping that 4.0 gives us Samurai, Red Mage and Geomancer or Time Mage
    (1)

  8. #8
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Teleste View Post
    I really like this idea. My favorite DPS class is Black Mage and I'd love to see some of these mechanics translated into Samurai. I'm desperately hoping that 4.0 gives us Samurai, Red Mage and Geomancer or Time Mage
    Astrologian is basically time mage already though.

    If they were going to add a mid expansion job I think it would be something like Thief as an offshoot of rogue - less complicated than an entirely new job.

    If they did another set of 3 dps/tank/healer roles for the next expac - which I know they said they wouldn't I'd love to see something like Rdm tank with enspells/spikes abilities, Sam dps with skillchains off of weapon skill order, Dancer as a TP healer.

    I'd love to see blue mage and beastmaster but I feel like they'd be harder to implement.

    If they keep going with job homogenization I'm not really excited about new jobs though.
    (0)

  9. #9
    Player
    Heal_Bot's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Gg Wp
    World
    Behemoth
    Main Class
    Warrior Lv 70
    wait, they are releasing a samurai class?
    (1)

  10. #10
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Currently no. This is someone doing a hypothetical design. Maybe in the future.
    (1)

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