The current patches have been much needed and there are still a lot on the dev teams plate until the fundamental basic MMO-features are in the game.

What patch do you think will start the trend of more content related additions with the tweaks being just usual MMO-fixes and edits on top of the content additions?

Since content seems to be very subjective let's narrow it down a bit.

Content that is equal or bigger than addition of new quests or new goals to achieve.
Examples: Gardening system, storyline missions, quests, new areas spell quests and so on.

My guess (hope) is that they're playing time by dropping easy to develop goals like NM's and re-painted gear mostly to focus fully on the reforms.
They said themselves that it was a risk to release the raids so early.

What I think is that they're holding off even working on story and npc-quest type content because the world re-design will have a big impact on how the world is defined. And the gameplay tweaks will change the way they design content to begin with.


My cautious guess is patch 1.23 because it seems like their major battle overhauls should be done by then and the world edits have begun. Also it's probably the time when the story needs to be expanded to get marketing material ready for the ps3 release.