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  1. #1
    Player
    Madjames's Avatar
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    Oct 2013
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    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60

    I really want to know what a turn is

    This is not a joke. I have been playing mmorpgs for 18 years. This is the first mmo I have played where something is called a turn in a raid. Please answer lol I feel so stupid.
    (0)

  2. #2
    Player
    saber_alter's Avatar
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    Sep 2013
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    Ul'dah
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    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Madjames View Post
    This is not a joke. I have been playing mmorpgs for 18 years. This is the first mmo I have played where something is called a turn in a raid. Please answer lol I feel so stupid.
    Turn is a term used for the rooms in the binding coil of bahamut.

    each section or "Coil" is seperated into several parts, or "turns."

    the first part was seperated into five turns, while the rest have four.
    (4)

  3. #3
    Player
    Dawnshade's Avatar
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    Mar 2014
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    Gridania
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    130
    Character
    Iris Dawnshade
    World
    Hyperion
    Main Class
    Bard Lv 60
    It's from Binding/Second/Final Coil of Bahamut. Each part of the raid are called, Binding Coil of Bahamut - Turn 1, Binding Coil of Bahamut - Turn 2, etc etc. Turn 1-13 for short.
    (0)

  4. #4
    Player
    Madjames's Avatar
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    Oct 2013
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    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Dawnshade View Post
    It's from Binding/Second/Final Coil of Bahamut. Each part of the raid are called, Binding Coil of Bahamut - Turn 1, Binding Coil of Bahamut - Turn 2, etc etc. Turn 1-13 for short.
    Cool so how would this work in a raid in wow as an example so I better understand and how does this work with alaxander?
    (0)

  5. #5
    Player
    Zarzak's Avatar
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    Aug 2013
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    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Madjames View Post
    Cool so how would this work in a raid in wow as an example so I better understand and how does this work with alaxander?

    Either you are over thinking this or you aren't reading.

    Event 1 = Turn 1
    Event 2 = Turn 2
    Event 3 = Turn 3
    .............

    FFXIV each event is it's own instance
    (2)
    Quote Originally Posted by Zantetsuken View Post
    Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.
    Quote Originally Posted by kazeandi View Post
    This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.

  6. #6
    Player
    Milmoko_Gemoko's Avatar
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    Aug 2013
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    Ul'Dah/Limsa Lominsa
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    374
    Character
    Milmoko Gemoko
    World
    Phoenix
    Main Class
    Marauder Lv 60
    As for Alex I hear its floors rather then Turns - just old naming habits die hard I guess lol
    (0)

  7. #7
    Player
    Madjames's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Bathu'ra Lihzeh
    World
    Siren
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Zarzak View Post
    Either you are over thinking this or you aren't reading.

    Event 1 = Turn 1
    Event 2 = Turn 2
    Event 3 = Turn 3
    .............

    FFXIV each event is it's own instance
    Ill explain on how this works in wow.

    Ice crown had a number of bosses. Once you killed one you moved onto the next until eventually you got to the lich king and killed him. There were no floors or turns so I am trying to wrap my head about how this is working. If you mean that there are separate instances sections for each boss then that makes more sense.
    (1)
    Last edited by Madjames; 07-12-2015 at 02:28 AM.

  8. #8
    Player
    IzzyData's Avatar
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    Jun 2015
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    147
    Character
    Izzy Pollux
    World
    Faerie
    Main Class
    Rogue Lv 80
    Is there something you are actually turning in that specific encounter or is that term entirely arbitrary?
    (0)

  9. #9
    Player
    Allyrion's Avatar
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    Aug 2013
    Location
    Ul'dah
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    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Madjames View Post
    Cool so how would this work in a raid in wow as an example so I better understand and how does this work with alaxander?
    For example, Turn 1 is equivalent to the first boss in a WoW raid and the trash comes before that boss.
    That's all there is to it.

    In Alexander, it's Floors instead of Turns. Basically each Floor has trash and then a Boss.
    Unlike WoW they're kept in different instances. In the old Coil, you had to move through the instances in progression though.
    However, similar to WoW's LFR, you can queue for later parts once you've unlocked it in the duty finder.

    So the very first time, you have to do it in order.
    Afterwards, you can do basically pick any boss to fight individually.

    Quote Originally Posted by IzzyData View Post
    Is there something you are actually turning in that specific encounter or is that term entirely arbitrary?
    The term comes from the Binding Coil of Bahamut.
    In which case, you were literally going through different parts of a giant Coil.
    It was wreckage from Dalamud (the moon which turned out to be a containment machine for Bahamut).

    Turn referred to the turn of the Coil, though the term was more symbolic than the actual layout.
    That was the idea. You're going up a big coil, each turn of the coil had a boss inside of it.
    It was the name SE decided on too, since that's what it says when you enter and what it's referred to in the duty finder.

    Some people are using Turn to refer to Alexander out of habit, since Alexander is basically the new Binding Coil of Bahamut.


    Also, it seems worth mentioning that Binding Coil was the raid of all of 2.0 (well hardcore raid).
    Unlike WoW which has raids that are separate, sometimes unrelated (well, loosely), FFXIV had one raid story that was expanded upon.

    Well, there was also the Crystal Tower which is the equivalent of Raid Finder in difficulty. So it was more casual content.
    That was also technically a raid. It was a lot closer to WoW raid in design, with a lot of Bosses, and trash in between, all in the same instance.

    Each was updated in alternate patches. For example, you had the Binding Coil of Bahamut (BCOB) then 3 month later you get Crystal Tower (CT) that gave catch up gear (less than the first BCOB).
    Then 3 months later, you get the Second BCOB (6 months from the first BCOB) then the next Crystal Tower part in another 3 months.

    That's how it basically goes in this game.
    There are also Primal Bosses throughout this which are individual Boss fights that have no trash and are not connected to either of the raids.
    (0)
    Last edited by Allyrion; 07-12-2015 at 02:43 AM.

  10. #10
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    I.... get really confused when people use "turn" for alexander >.< I'm like "What? You need a group for T4? Why are you going into first coil when I know you've already downed T12?"
    (2)

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