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  1. #1
    Player
    uryu17's Avatar
    Join Date
    Aug 2013
    Posts
    28
    Character
    Death Dragon
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Nurvus View Post
    Sorry although customization is needed, it has nothing to do with the addition of skill trees.
    Even Diablo 3 has more customization than SWTOR.
    WoW's current Talent system offers more customization than Skill Trees ever did.
    Skill trees inevitably offer a lot of fake choices.

    Final Fantasy can have all the customization it needs without cloning WoW.
    Why do you guys keep comparing skill trees to wow? I have never played wow lol. Ok I tried it and the art style was lame so I left. Everquest 2 did a great job with the skill trees and traits. Also I'm not saying copy aNd paste Or anything. I'm saying put something in that will allow us to play the same class but with different choices. Skill tree from my experience would be the best choice. One other game that did a really really good job with skill tree is eso.
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  2. #2
    Player
    Nurvus's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    61
    Character
    Damascea Unjou
    World
    Omega
    Main Class
    Dragoon Lv 74
    Quote Originally Posted by uryu17 View Post
    Why do you guys keep comparing skill trees to wow? I have never played wow lol. Ok I tried it and the art style was lame so I left. Everquest 2 did a great job with the skill trees and traits. Also I'm not saying copy aNd paste Or anything. I'm saying put something in that will allow us to play the same class but with different choices. Skill tree from my experience would be the best choice. One other game that did a really really good job with skill tree is eso.
    Because the class design and talent trees of SWTOR - a game you did mention - are a poor carbon copy of TBC WoW.
    And I mentioned WoW because it uses a non-skill tree system that I consider superior to skill trees.
    Skill trees offer fake choices, a properly tiered system offers real choices.

    Quote Originally Posted by Jonnycbad View Post
    No character development. This is not WoW, we can change jobs freely in this mmo, therefore no customization.

    No skill trees, because if they were ever implemented, people would math out the most optimal skill tree for each class, and then people start selectively asking for certain builds for their raids and exclude other, inferior builds.
    WoW has 11 classes only.
    However, those classes provide 36 specs (Fury Warrior and Frost DK have 2 different playstyles each), and with their talent system, you actually have over 100 competitive end game builds - and I'm talking about builds that are effectively close enough to each other than apart from a few encounter gimmicks, are all viable.

    This means:
    1 - you get to "bring the player, not the class".
    2 - you get variety

    FFXIV has 13 jobs, and 1 build per job, and you are saying that being able to have those 13 builds on one character is excuse to having 0 customization?
    I'm not asking 100+ endgame builds, but 13?

    I refuse to accept that 13 builds is all that SE can "manage" to "balance", when Blizzard can do it reasonably with 100+.
    And even if top progress guilds were to cherry pick specific builds for each encounter, it still means there are builds to cherry pick from, and it still means the other 90% of the playerbase has lots of variety, attracting more players, keeping more players entertained (and for a longer period of time), while gaining quality (not losing).
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    Last edited by Nurvus; 07-23-2015 at 11:44 AM.