
I am throwing in my problem with dx11. I am having problems with running ff14 in surround in full screen mode with dx11 enabled.
I can run 1 screen with dx11 enabled in sli or from any 1 of my 3 980ti's. As soon as I try to run surround with all 3 screens in fullscreen or windowless mode with dx11 enabled, it crashes back to the desktop.
Never have a problem at all if it is in windowed mode or I can run it any way I want if I am in dx9. So the only time it crashes is When I am in fullscreen or windowless mode in surround with dx11 enabled.
Running 3 1440 rog swift moniters with 5930k chipset and 3 or 2 (tried it both ways) 980ti in sli. Worked for about a day when it came out and worked for another day with a clean driver install, but after that, no matter what I try cant get it working.

That sucks I'm sorry to hear that.I'm saying if I were you I'd prefer a stable game over super high resolution and SLI.
I can't play more than 10m anymore without getting dumped with an access violation error so I get to put up with crap ass game graphics until they fix it because I'd rather not keep crashing.
Yeah I might give it a shot.
Let's make this thread huge again, F5 on technical assistance and amd forums everyday are making me crazy. I don't think either square or amd or nvidia really cares about that.
Seems my problem is Exception code: 0xc0000005 access violation.
Good luck figuring this one out. Completely new build and I can't run memtest until bf gets home so I can borrow his flash drive. I can't run it from CD.
It's *only* the DX11 version causing it.
Still SE pretend to not see this thread.
I'm saying if I were you I'd prefer a stable game over super high resolution and SLI.
I can't play more than 10m anymore without getting dumped with an access violation error so I get to put up with crap ass game graphics until they fix it because I'd rather not keep crashing.

Ok so I went and tested it.
With 347.88, I could not get SLI performance to work correctly no matter what.
Be it through standard settings, or Nividia inspector.
HOWEVER, 347.25 the first driver to support ffxiv dx11 actually works flawlessly so far for SLI and performance seems up a bit.
Might want to try that one out for people having issues still on 347.88

Well, this was working. But in combination with shadowplay gpu usage drops >-< ughhh back to 353.38Ok so I went and tested it.
With 347.88, I could not get SLI performance to work correctly no matter what.
Be it through standard settings, or Nividia inspector.
HOWEVER, 347.25 the first driver to support ffxiv dx11 actually works flawlessly so far for SLI and performance seems up a bit.
Might want to try that one out for people having issues still on 347.88
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